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Cambion: Difference between revisions

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{{PageSeo
{{PageSeo
| description = Cambions are a type of Fiend creature in Baldur's Gate 3. Typically found in the Hells, Cambions are half-fiend, half-mortal, and are resistant to many types of damage.
| description = Cambions are a race of Fiend creatures in Baldur's Gate 3. Typically found in the Hells, Cambions are half-fiend, half-mortal, and are resistant to many types of damage.
| image = Cambion Model.png
| image = Cambion Model.png
}}
}}
{{Infobox creature
{{Infobox creature
| name = Cambion
| name = Cambion
| image = Cambion Model Alt.png
| image = <gallery>
| imagesize = 0.8
Cambion Model.png|Model
| race = [[Fiend]]
Portrait Cambion.png|Portrait
</gallery>
| va = Andrew Spooner, Matt Addis
| race = Cambion
| size = Medium
| size = Medium
| type = Fiend
| type = [[Fiend]]
| ac = 18
| ac = 18
| hp = 82
| hp = 82
| t hp = 106
| t hp = 106
| e hp = 57
| e hp = 57
| hit_points_tactician = 106
| movement m = 9
| movement m = 9
| movement ft = 30
| weight kg = 80
| weight kg = 80
| weight lb = 160
| level = 4
| level = 4
| str = 18
| str = 18
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| passives = Darkvision, Fiendish Blessing, Opportunity Attack
| passives = Darkvision, Fiendish Blessing, Opportunity Attack
}}
}}
 
'''Cambions''' are a race of [[Fiend]] and non-playable [[race]] in ''[[Baldur's Gate 3]]''. Typically found in the Hells, Cambions are half-fiend, half-mortal, and are resistant to many types of damage.
'''Cambions''' are a type of [[Fiend]] and non-playable [[race]] in ''[[Baldur's Gate 3]]''. Typically found in the Hells, Cambions are half-fiend, half-mortal, and are resistant to many types of damage.
{{Quote race|{{PAGENAME}}}}


== Involvement ==
== Involvement ==
=== Act One ===
=== Act One ===
Two Cambions will appear at the back of the bridge entrance after reaching 10 turns left until the [[Nautiloid]] crashes. Their high [[Hit Points]], [[Armour Class|AC]] and many [[Resistant|Resistances]] make them very difficult to kill directly. Overall, they are meant to force the party to activate the controls or risk being killed by them.
Two Cambions will appear at the back of the bridge entrance after reaching 10 turns left until the [[Nautiloid]] crashes. Their high [[Hit Points]], [[Armour Class|AC]] and many [[Resistant|Resistances]] make them very difficult to kill directly, however killing them grants 75 experience. Overall, they are meant to force the party to activate the controls or risk being killed by them.


=== Act Three ===
=== Act Three ===
Six [[Vengeful Cambion]]s can be encountered while escaping the [[House of Hope]]. It is also possible to encounter two cambions if a certain party member is inflicted by the condition {{cond|Castigated By Divinity}}.
Six [[Vengeful Cambion]]s can be encountered while escaping the [[House of Hope]]. It is also possible to encounter two cambions if a certain party member is inflicted by the condition {{cond|Castigated By Divinity}}.


==Attacks and abilities==
==Combat==
===Attacks and abilities===
{{Feature box|Fire bolt}}
{{Feature box|Fly (class action)}}
{{Feature box|Main Hand Attack|item=Trident}}
{{Feature box|Main Hand Attack|item=Trident}}
{{Feature box|Fire bolt}}
{{Feature box|Fly (Class Action)}}


== Cambion characters ==
== Cambion characters ==
* [[Raphael]]
* {{CharLink|Mizora}}
* [[Mizora]]
* {{CharLink|Raphael}}
* [[Zhalk]]
* {{CharLink|Zhalk}}


== Cambion enemy variants ==
== Cambion enemy variants ==
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== Gallery ==
== Gallery ==
<gallery heights="200px" mode="packed">
<gallery heights="250px" mode="packed">
Cambion Model Alt.png|Model variant
Cambion.jpg|A Cambion during early access
Cambion.jpg|A Cambion during early access
Cambion Model.png|Another variation
</gallery>
</gallery>


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* {{FRWiki|Cambion|long}}
* {{FRWiki|Cambion|long}}


[[Category: Fiends]]
{{Creatures}}
{{NavCreatures}}
[[Category:Creatures]]
[[Category:Races]]
[[Category:Non-playable races]]
[[Category:Fiends]]

Latest revision as of 10:51, 19 October 2024

Cambions are a race of Fiend and non-playable race in Baldur's Gate 3. Typically found in the Hells, Cambions are half-fiend, half-mortal, and are resistant to many types of damage.

Involvement[edit | edit source]

Act One[edit | edit source]

Two Cambions will appear at the back of the bridge entrance after reaching 10 turns left until the Nautiloid crashes. Their high Hit Points, AC and many Resistances make them very difficult to kill directly, however killing them grants 75 experience. Overall, they are meant to force the party to activate the controls or risk being killed by them.

Act Three[edit | edit source]

Six Vengeful Cambions can be encountered while escaping the House of Hope. It is also possible to encounter two cambions if a certain party member is inflicted by the condition Castigated By Divinity Castigated By Divinity.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Fire Bolt Fire Bolt ()
D10 Fire.png 1d10 (1~10) Damage TypesFire
Hurl a mote of fire.
 Range: 18 m / 60 ft
Fly Fly ()
Fly to a target position
 Range: 18 m / 60 ft
Main Hand Attack Main Hand Attack ()   –  Trident
Normal weapon damage
Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft

Cambion characters[edit | edit source]

Cambion enemy variants[edit | edit source]

Summonable cambions[edit | edit source]

Gallery[edit | edit source]

External links[edit | edit source]