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Hellfire Greataxe: Difference between revisions
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{{WeaponPage | {{WeaponPage | ||
| | | image = Greataxe PlusTwo Icon.png | ||
| | | controller icon = Greataxe PlusTwo Unfaded.png | ||
| icon = Greataxe PlusTwo Unfaded Icon.png | | icon = Greataxe PlusTwo Unfaded Icon.png | ||
| description = {{Very rare|Hellfire Greataxe}} is a very rare [[Greataxes|Greataxe]] that deals additional {{ | | description = {{Very rare|Hellfire Greataxe}} is a very rare +2 [[Greataxes|Greataxe]] that deals additional {{DamageColor|Fire|Fire}} damage, afflicts its wielder with [[Heat (Condition)|Heat]] on each successful hit, and grants the [[Hellflame Cleave]] weapon action. | ||
| seo description = Hellfire Greataxe is a very rare | | seo description = Hellfire Greataxe is a very rare greataxe that deals additional Fire damage, afflicts its wielder with Heat on each successful hit, and grants the Hellflame Cleave weapon action. | ||
| quote = | | quote = Anything hit by this has the life expectancy of a glass hammer. | ||
Anything hit by this has the life expectancy of a glass hammer. | | category = martial | ||
| category = martial | | melee or ranged = melee | ||
| melee or ranged = melee | | handedness = two-handed | ||
| handedness = two-handed | | type = Greataxes | ||
| type = Greataxes | | rarity = very rare | ||
| rarity = very rare | | enchantment = +2 | ||
| enchantment = +2 | | damage = 1d12 + 2 | ||
| damage = 1d12 + 2 | | damage type = Slashing | ||
| damage type = Slashing | | extra damage = 1d6 Fire | ||
| extra damage = 1d6 Fire | |||
| heavy = yes | | heavy = yes | ||
| weight kg = 3.15 | |||
| weight lb = 6.3 | |||
| price = 960 | |||
| weight kg = 3.15 | |||
| weight lb = 6.3 | |||
| price = 960 | |||
| uid = MAG_WATCHER_Human_Greataxe | | uid = MAG_WATCHER_Human_Greataxe | ||
| uuid = dd0e9fa2-e012-454d-9f2d-53c0a0776015 | | uuid = dd0e9fa2-e012-454d-9f2d-53c0a0776015 | ||
| | | passives = Thermodynamo | ||
| weapon actions = Cleave, Lacerate, Prepare | |||
| weapon actions = Cleave, Lacerate, Prepare | | special weapon actions = Hellflame Cleave | ||
| where to find = | | where to find = In a gilded chest in the "Illusion" section | ||
| where to find location = Sorcerous Vault | |||
| where to find x = 366 | |||
| where to find y = 941 | |||
*It is not listed in-game, but '''Thermodynamo''' can only activate once per attack, even when hitting multiple targets with [[Cleave (Weapon Action)|Cleave]] or similar abilities. | | notes = *Once in the vault, upon finding the named doors, the party must go through the "Silverhand" door and in the next area destroy the door labeled "Illusion" (trying to enter the door normally will not work). Through the door is the room with the chest. | ||
* | *This is one of very few non-[[Dippable]] weapons in the game, as its special property functions largely the same as being dipped in {{Area|Fire}}. | ||
*It is not listed in-game, but '''Thermodynamo''' can only activate once per attack, even when hitting multiple targets with [[Cleave (Weapon Action)|Cleave]] or similar abilities. | |||
| bugs = * This weapon has a hidden condition {{c|MAG_FIRE_DIPPED_HELLFIRE}} which is supposed to make its {{DamageText|1d6|Fire}} damage ignore fire resistance. Additionally, Hellflame Cleave and the Hellfire surface it creates are also both supposed to ignore fire resistance. Neither of these effects are currently ignoring fire resistance. | |||
}} | }} | ||
[[Category:Sources of Slashing damage]] | |||
[[Category:Sources of Fire damage]] | |||
Latest revision as of 11:09, 30 January 2025
Hellfire Greataxe is a very rare +2 Greataxe that deals additional Fire damage, afflicts its wielder with Heat on each successful hit, and grants the Hellflame Cleave weapon action.
![Description Icon.png](/w/images/thumb/5/5b/Description_Icon.png/24px-Description_Icon.png)
Anything hit by this has the life expectancy of a glass hammer.
Properties
- Damage
1d12 + 2 (3~14) + Strength modifier
Slashing
- Extra damage
1d6 (1~6)
Fire
- Details
Rarity: Very rare
Enchantment: + 2
Two-Handed
Melee: 1.5 m / 5 ft
Weight: 3.15 kg / 6.3 lb
Price: 960 gp
UID
MAG_WATCHER_Human_GreataxeUUID
dd0e9fa2-e012-454d-9f2d-53c0a0776015
Special
The holder of this item gains:
- Thermodynamo
- Whenever you deal damage with this weapon, you gain 2 turns of .
Weapon actions
If you have proficiency, equip in main hand to gain:
Cleave (
)
Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.
Lacerate (
)
Slash at your target's vital points to make it .
Prepare (
)
Spend
6 m / 20 ft of your movement to deal an additional [Strength modifier]
PhysicalDRS damage (minimum 1) on each successful weapon attack for the rest of the turn.
Special weapon actions
This weapon also grants the following:
Hellflame Cleave (
)
Spew hellish flames and strike your foes.
Where to find
- Sorcerous Vault X: 366 Y: 941: In a gilded chest in the "Illusion" section
Notes
- Once in the vault, upon finding the named doors, the party must go through the "Silverhand" door and in the next area destroy the door labeled "Illusion" (trying to enter the door normally will not work). Through the door is the room with the chest.
- This is one of very few non-Dippable weapons in the game, as its special property functions largely the same as being dipped in
Fire.
- It is not listed in-game, but Thermodynamo can only activate once per attack, even when hitting multiple targets with Cleave or similar abilities.
Bugs
- This weapon has a hidden condition
MAG_FIRE_DIPPED_HELLFIRE
which is supposed to make its 1d6Fire damage ignore fire resistance. Additionally, Hellflame Cleave and the Hellfire surface it creates are also both supposed to ignore fire resistance. Neither of these effects are currently ignoring fire resistance.