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Darkvision (spell): Difference between revisions
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{{Hatnote|For the passive feature inherent to races and monsters, see {{Pass|Darkvision}}.}} | |||
{{Hatnote|For the [[Way of Shadow]] Monk ability, see {{SAI|Shadow Arts: Darkvision}}.}} | |||
{{Feature page | |||
| type = spell | |||
| name = Darkvision | |||
| uid = Target_Darkvision | |||
| level = 2 | |||
| school = Transmutation | |||
| summary = This spell allows spellcasters to alter a creature's sight, granting them the ability to see in the dark. | |||
| description = Grant a creature the ability to see in the dark out to a range of {{{dist|m=12|ft=40}}. | |||
| cost = action, spell2 | |||
| range = melee | |||
| spell flags = HasSomaticComponent, HasVerbalComponent, IsMelee, IsSpell | |||
| condition = Darkvision | |||
| condition duration = Until Long Rest | |||
| classes = Druid, Ranger, Sorcerer, Wizard | |||
| class learns at level 10 = Bard:via [[Magical Secrets]] | |||
| class learns at level 3 = Druid, Sorcerer, Wizard | |||
| class learns at level 5 = Ranger | |||
| class learns at level 6 = College of Lore:via [[Magical Secrets]] | |||
| class learns at level 8 = Arcane Trickster, Eldritch Knight | |||
| notes = | |||
* If cast by a [[Druid]] or [[Wizard]], this spell must remain [[Spells#Prepared Spells|Prepared]]; removing Darkvision from the caster's Prepared Spells list will remove the buff from all party members whom the caster applied Darkvision to. If applied by {{em|using}} (not scribing) a [[Scroll_of_Darkvision|scroll]], the caster does not need to keep this spell Prepared to maintain the buff. | |||
| video = Darkvision Visuals.mp4 | |||
}} | |||
== External links == | |||
* {{FRWiki|Darkvision (spell)|long}} | |||
* | |||
| | |||
Latest revision as of 05:30, 23 February 2025
For the passive feature inherent to races and monsters, see .
For the Way of Shadow Monk ability, see .
Darkvision is a level 2 transmutation spell. This spell allows spellcasters to alter a creature's sight, granting them the ability to see in the dark.
UID
Spell flags
Description
Grant a creature the ability to see in the dark out to a range of {12 m / 40 ft.Properties
- Cost
Action +
Level 2 Spell Slot
- Details
Melee: 1.5 m / 5 ft
At higher levels
Casting this spell at a higher level grants no additional benefit.
Technical details
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Target_Darkvision
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Condition: Darkvision
Duration: Until Long rest
- Can see in the dark out to the range of
12 m / 40 ft.
How to learn
Classes:
- Class level 3: Druid, Sorcerer, and Wizard
- Class level 5: Ranger
- Class level 6: College of Lore (via Magical Secrets)
- Class level 8: Arcane Trickster, and Eldritch Knight
- Class level 10: Bard (via Magical Secrets)
Notes
- If cast by a Druid or Wizard, this spell must remain Prepared; removing Darkvision from the caster's Prepared Spells list will remove the buff from all party members whom the caster applied Darkvision to. If applied by using (not scribing) a scroll, the caster does not need to keep this spell Prepared to maintain the buff.