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Halsin's Journal, Vol II: Difference between revisions
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{{MiscItemPage | {{MiscItemPage | ||
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| description = | | description = {{story|Halsin's Journal, Vol II}} is a story [[Books|Book]] written by [[Halsin]]. The book describes Halsin's quest on Moonrise Towers, and details his interactions with adventurers who uncovered some secrets. It also gives insight on his next move. Used for the [[Find the Nightsong]] quest line.<!-- This is the first text that will appear on the page. Briefly describe what the item is and what makes it noteworthy. --> | ||
| quote = A well-thumbed little book filled with cramped handwritting | | quote = A well-thumbed little book filled with cramped handwritting | ||
| image = | | image = Book Generic G Image.png | ||
| controller icon = Book Generic G Unfaded.png | |||
| icon = Book Generic G Item Icon.png | | icon = Book Generic G Item Icon.png | ||
| book | | book author = Halsin | ||
| book text = After more than a century of hard work, false leads, and dashed hopes, the means of saving Moonrise Towers may have just walked into the grove and presented itself to me. Thanks to the effects of the shadow curse, the roads leading to the citadel remain as impassable as ever, but there may be another way. An adventurer band led by a certain Aradin appeared, seeking my help with infiltrating a large goblin nest found in the ruins of the old temple of Selûne. He believes there is a vast network of Sharran passages and strongholds hidden deep under the temple, and that somewhere within these structures there is a rare artefact called the Nightsong. | | book text = After more than a century of hard work, false leads, and dashed hopes, the means of saving [[Moonrise Towers]] may have just walked into the grove and presented itself to me. Thanks to the effects of the [[shadow curse]], the roads leading to the citadel remain as impassable as ever, but there may be another way. An adventurer band led by a certain [[Aradin]] appeared, seeking my help with infiltrating a large goblin nest found in the ruins of the old temple of [[Selûne]]. He believes there is a vast network of [[Shar|Sharran]] passages and strongholds hidden deep under the temple, and that somewhere within these structures there is a rare artefact called the Nightsong. | ||
These newcomers seem like little more than mercenaries, but what they described rings true, and could explain so much - like how Ketheric Thorm managed to raise such a force of Dark Justiciars in utter secrecy, and how they seemed to vanish just as Thorm unleashed the shadow curse upon Moonrise. | These newcomers seem like little more than mercenaries, but what they described rings true, and could explain so much - like how [[Ketheric Thorm]] managed to raise such a force of Dark Justiciars in utter secrecy, and how they seemed to vanish just as Thorm unleashed the shadow curse upon Moonrise. | ||
It's clear that there is a secret route from the temple of Selûne that weaves through the Underdark, all the way to Moonrise Towers. I have to see for myself - and that means I must join Aradin on his little expedition. One of his lot, a dwarf named Brian, has something in writing that's supposed to guide us to the hidden entrance in Selûne's temple - but finding the way is the least of our worries. The goblins there seem to worship the very same 'Absolute' as the ones who attacked Nettie and me - the same ones who also were in league with a drow infected with an altered illithid parasite. | It's clear that there is a secret route from the temple of Selûne that weaves through the [[Underdark]], all the way to Moonrise Towers. I have to see for myself - and that means I must join Aradin on his little expedition. One of his lot, a dwarf named Brian, has something in writing that's supposed to guide us to the hidden entrance in Selûne's temple - but finding the way is the least of our worries. The goblins there seem to worship the very same 'Absolute' as the ones who attacked Nettie and me - the same ones who also were in league with a drow infected with an altered illithid parasite. | ||
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| weight lb = 1 | | weight lb = 1 | ||
| price = 14 | | price = 14 | ||
| uid = S_GLO_HalsinDiary | |||
| uuid = 5e4aafd4-f56c-4b05-ad5a-00eccdb87d9d | |||
| usage cost = | | usage cost = | ||
| effect = | | effect = | ||
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* It can be found on [[Halsin]] at the [[Shattered Sanctum]] | * It can be found on [[Halsin]] at the [[Shattered Sanctum]] | ||
* It can be found on [[Minthara]] at the [[Shattered Sanctum]]{{verify}} | * It can be found on [[Minthara]] at the [[Shattered Sanctum]]{{verify}} | ||
* It can also be found on | * It can also be found on Minthara at the [[Moonrise Towers]]{{verify}} | ||
* If | * If recruitin Minthara, she can have it in her inventory.{{verify}}}} |
Latest revision as of 03:03, 22 October 2024
Halsin's Journal, Vol II is a story Book written by Halsin. The book describes Halsin's quest on Moonrise Towers, and details his interactions with adventurers who uncovered some secrets. It also gives insight on his next move. Used for the Find the Nightsong quest line.
A well-thumbed little book filled with cramped handwritting
Properties
Where to find
- It can be found on Halsin at the Shattered Sanctum
- It can be found on Minthara at the Shattered Sanctum[Needs Verification]
- It can also be found on Minthara at the Moonrise Towers[Needs Verification]
- If recruitin Minthara, she can have it in her inventory.[Needs Verification]
Text
After more than a century of hard work, false leads, and dashed hopes, the means of saving Moonrise Towers may have just walked into the grove and presented itself to me. Thanks to the effects of the shadow curse, the roads leading to the citadel remain as impassable as ever, but there may be another way. An adventurer band led by a certain Aradin appeared, seeking my help with infiltrating a large goblin nest found in the ruins of the old temple of Selûne. He believes there is a vast network of Sharran passages and strongholds hidden deep under the temple, and that somewhere within these structures there is a rare artefact called the Nightsong.
These newcomers seem like little more than mercenaries, but what they described rings true, and could explain so much - like how Ketheric Thorm managed to raise such a force of Dark Justiciars in utter secrecy, and how they seemed to vanish just as Thorm unleashed the shadow curse upon Moonrise.
It's clear that there is a secret route from the temple of Selûne that weaves through the Underdark, all the way to Moonrise Towers. I have to see for myself - and that means I must join Aradin on his little expedition. One of his lot, a dwarf named Brian, has something in writing that's supposed to guide us to the hidden entrance in Selûne's temple - but finding the way is the least of our worries. The goblins there seem to worship the very same 'Absolute' as the ones who attacked Nettie and me - the same ones who also were in league with a drow infected with an altered illithid parasite.
Worse still, my birds report that even more of these cultists are converging at Moonrise Towers, moving freely with little care for the effects of the curse. In my efforts to vanquish one plague, I may have stumbled upon another - whatever is behind these cultists and the tampered illithid spawn seems to have made its lair in Moonrise, right where the shadow curse is at its strongest.
We will depart soon. I can only hope that our infiltration goes smoothly and we manage to elude these Absolutists - at least until I get to Moonrise Towers and lift the shadow curse. Then perhaps I can stop whatever illithid conspiracy is unfolding in those ruins, and the balance of nature will be restored once again.
May Silvanus guide my path, and lend me all His strength for what is to come.