Ad placeholder
Bulwark Rebuke: Difference between revisions
Jump to navigation
Jump to search
HiddenDragon (talk | contribs) No edit summary |
m (Bug) |
||
(2 intermediate revisions by one other user not shown) | |||
Line 1: | Line 1: | ||
{{ActionPage | {{ActionPage | ||
| image = Shield Bash.webp | | image = Shield Bash.webp | ||
| controller icon = Shield Bash Icon.webp | |||
| icon = Shield Bash Unfaded Icon.webp | |||
| summary = '''Bulwark Rebuke''' is a reaction gained from the [[Rebuke of the Mighty]] passive feature that allows you to strike back at an enemy that hits you, dealing damage and knocking them {{Cond|Prone}}. | | summary = '''Bulwark Rebuke''' is a reaction gained from the [[Rebuke of the Mighty]] passive feature that allows you to strike back at an enemy that hits you, dealing damage and knocking them {{Cond|Prone}}. | ||
| description = When a foe hits you with a melee attack, deal it {{DamageText|2d4|Force}} and possibly knock it {{Cond|Prone}}. | | description = When a foe hits you with a melee attack, deal it {{DamageText|2d4|Force}} and possibly knock it {{Cond|Prone}}. | ||
| extra description = The creature takes half damage on a successful [[Saving Throw]]. | |||
The creature takes half damage on a successful [[Saving Throw]]. | |||
| cost = reaction | | cost = reaction | ||
| damage = 2d4 | | damage = 2d4 | ||
Line 12: | Line 13: | ||
| range = melee | | range = melee | ||
| granted by items = Viconia's Walking Fortress | | granted by items = Viconia's Walking Fortress | ||
| condition = Prone | | condition = Prone | ||
| condition duration = 1 | | condition duration = 1 | ||
| bugs = * This ability incorrectly calculates half damage on a saving throw as {{DamageText|1d4|Force}} instead of {{DamageText|(2d4)/2|Force}}. | |||
}} | }} |
Latest revision as of 08:53, 24 January 2025
Bulwark Rebuke is a reaction gained from the Rebuke of the Mighty passive feature that allows you to strike back at an enemy that hits you, dealing damage and knocking them .
Description
When a foe hits you with a melee attack, deal it 2d4Force and possibly knock it .
The creature takes half damage on a successful Saving Throw.
Properties
- Cost:
-
Reaction
- Damage:
-
2d4 (2~8)
Force
- Details:
-
Melee: 1.5 m / 5 ft
-
STR Save (Spell save DC)
Condition: Prone
Duration: 1 turn
- Can't move or take
Actions,
Bonus actions, or
Reactions, and has
Disadvantage on
Strength and Dexterity saving throws.
- Attacks against a Prone creature have
Advantage if they're made within
3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only
1.5 m / 5 ft of Movement Speed to stand up.
- A character with the Athlete feat spends only