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Shining Staver-of-Skulls: Difference between revisions

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(Undo revision 181558 by 131.239.155.186 (talk) I don't think this note is necessary, since all weapons which are thrown only deal their melee weapon damage (plus any modifiers which SPECIFICALLY modify thrown weapon damage). This note would otherwise need to be added to every weapon which has added elemental damage.)
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{{WeaponPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
{{WeaponPage|
| image = Light Hammer PlusOne Icon.png
| image = Light Hammer PlusOne Icon.png
| controller icon = Light Hammer PlusOne Unfaded.png
| controller icon = Light Hammer PlusOne Unfaded.png
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| description = {{uncommon|Shining Staver-of-Skulls}} is an uncommon +1 [[Light Hammers|Light Hammer]] that sheds Light in a radius around the wielder.
| description = {{uncommon|Shining Staver-of-Skulls}} is an uncommon +1 [[Light Hammers|Light Hammer]] that sheds Light in a radius around the wielder.
| quote = Look no further than Scyllua Darkhope - fallen paladin and champion of Bane - to see how the tools of good can be turned to evil purpose.
| quote = Look no further than Scyllua Darkhope - fallen paladin and champion of Bane - to see how the tools of good can be turned to evil purpose.
| category = simple <!-- martial or simple -->
| category = simple
| melee or ranged = melee <!-- melee or ranged, duh -->
| melee or ranged = melee
| handedness = one-handed <!-- one-handed, versatile, two-handed -->
| handedness = one-handed
| type = Light Hammers <!-- One of [[Category:Weapon Types]]. Always plural. -->
| type = Light Hammers
| rarity = uncommon  
| rarity = uncommon
| enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| enchantment = +1
| damage = 1d4 + 1  
| damage = 1d4 + 1
| damage type = Bludgeoning  
| damage type = Bludgeoning
| extra damage = 1d4 Radiant  
| extra damage = 1d4 Radiant
| light = yes
| light = yes
| thrown = yes
| thrown = yes
Line 25: Line 25:
| uuid = b76baf78-5aaf-4c15-9468-6333a0eb4b92
| uuid = b76baf78-5aaf-4c15-9468-6333a0eb4b92
| special = *{{cond|Light}} - This object has an aura of light with a radius of {{radius|m=7.5|ft=25}}.
| special = *{{cond|Light}} - This object has an aura of light with a radius of {{radius|m=7.5|ft=25}}.
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
| where to find = Sold by [[Greymon|Corsair Greymon]] on the boat to Grymforge
Can be looted from or sold by [[Corsair Greymon]], a duergar on the [[Ebon Lake]] boat to [[Grymforge]]. Greymon can be found in the main chamber, if not killed on the boat.
| where to find location = Grymforge
| notes = *The '''Light''' illumination effect on this weapon cannot be turned off.
| where to find x = -632
| where to find y = 326
| notes = * If not engaged on the lake, Corsair Greymon sells this item at his trader spot in the Duergar encampment.
* The '''Light''' illumination effect on this weapon cannot be turned off.
* Radiant damage from this weapon will not be applied if thrown.
| bugs = Casting {{SAI|Light}} on this weapon will overwrite the innate Light passive, causing it to end.
}}
}}
[[Category:Sources of Bludgeoning damage]]
[[Category:Sources of Bludgeoning damage]]
[[Category:Sources of Radiant damage]]
[[Category:Sources of Radiant damage]]

Latest revision as of 03:28, 14 December 2024

Shining Staver-of-Skulls image

Shining Staver-of-Skulls is an uncommon +1 Light Hammer that sheds Light in a radius around the wielder.

Description Icon.png

Look no further than Scyllua Darkhope - fallen paladin and champion of Bane - to see how the tools of good can be turned to evil purpose.

Properties

Damage
D4 Bludgeoning.png 1d4 + 1 (2~5) + Strength modifier Damage TypesBludgeoning
Extra damage
D4 Radiant.png 1d4 (1~4) Damage TypesRadiant
Details
Light Hammers Light Hammers
Rarity: Uncommon
Enchantment: + 1
 One-Handed
Light (weapon property) Light
Thrown Thrown
Dippable Dippable
 Melee: 1.5 m / 5  ft
 Weight: 0.9 kg / 1.8 lb
Price: 65 gp
UID MAG_Radiant_Radiating_Hammer
UUID b76baf78-5aaf-4c15-9468-6333a0eb4b92

Special

The holder of this item gains:

  • Light Light - This object has an aura of light with a radius of 7.5 m / 25 ft.

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Concussive Smash Concussive Smash ()

Hit an enemy with all your might to deal damage and possibly Daze Daze them.

Where to find

Notes

  • If not engaged on the lake, Corsair Greymon sells this item at his trader spot in the Duergar encampment.
  • The Light illumination effect on this weapon cannot be turned off.
  • Radiant damage from this weapon will not be applied if thrown.

Bugs

Casting Light Light on this weapon will overwrite the innate Light passive, causing it to end.