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Searing Smite: Difference between revisions

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{{SpellPage
{{Feature page
| name = Searing Smite
| type = spell
| image = Searing Smite Icon.png
| uid = Target_Smite_Searing
| level = 1
| level = 1
| school = Evocation
| school = Evocation
| classes = Paladin, Tiefling
| summary = This spell allows spellcasters to cause their melee weapon to flare with white-hot intensity, searing their targets on hit.
| summary = This spell allows spellcasters to cause their melee weapon to flare with white-hot intensity, searing their targets on hit.
| description = Your weapon flares with white-hot intensity. It deals an extra {{DamageText | 1d6| Fire}} damage and marks the target '''with Searing Smite'''.
| description = Your weapon flares with white-hot intensity. It deals, on top of weapon damage, an extra {{DamageText|1d6|Fire}} damage and marks the target with {{Cond|Searing Smite}}.
 
| damage 1 = weapon
A target with '''Searing Smite''' takes {{DamageText|1d6|Fire}} damage every turn, until it succeeds on a [[Constitution]] [[Saving Throw]].
| damage 1 type = Weapon
 
| damage 2 = 1d6
If the spellcaster '''misses''' the initial [[Attack Roll|Attack]], the spell slot and {{IconLink|Bonus Action Icon.png|Bonus Action|size=24px}} are '''not consumed'''.
| damage 2 type = Fire
| learns at level 2 = Paladin
| damage 3 = 1d6
| action type = action
| damage 3 type = Fire
| damage = weapon
| damage 3 info = Per turn
| extra damage = 1d6
| cost = action
| extra damage type = Fire
| hit cost = bonus, spell1
| attack roll = yes
| range = weapon
| range = weapon
| concentration = yes
| concentration = yes
| condition = searing smite
| higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level deals an extra {{DamageText|1d6|Fire}} initial damage for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st.
| condition icon = Searing Smite Icon.png
| condition = Searing Smite
| condition dc = caster
| condition duration = 10
| condition duration = 10
| condition save = Constitution
| condition save = CON
| condition save effect = negate
| classes = Paladin
| class learns at level 2 = Paladin
| race learns at level 3 = Zariel Tiefling
| granted by items = Skybreaker:Long Rest
| notes =
| notes =
* The Spell costs {{Action}} + {{action|bonus}} + Level 1 Spell Slot. (To-Do Wiki Template)
* [[Tiefling#Zariel tieflings|Zariel tieflings]] get a unique variant, {{SAI|Legacy of Avernus: Searing Smite}}, that they can cast once per [[Long Rest]].
* Zariel [[Tiefling]] Race unlocks '''Searing Smite''' at Character Level 3.
* The incantation for Searing Smite is '''Ardē''', the Latin command "burn/blaze!"
* Also granted by  {{SmallIcon|Skybreaker_Light_Hammer_Icon.png}}  [[Skybreaker]].
* See [[Smite]] for additional functionality information.
}}
}}
== External links ==
* {{FRWiki|Searing smite|long}}
[[Category:Sources of Fire damage]]

Latest revision as of 17:20, 5 February 2025

Searing Smite.webp
Searing Smite is a level 1 evocation spell. This spell allows spellcasters to cause their melee weapon to flare with white-hot intensity, searing their targets on hit.

Description

Your weapon flares with white-hot intensity. It deals, on top of weapon damage, an extra 1d6Damage TypesFire damage and marks the target with Searing Smite Searing Smite.

Properties

Cost
Action
Cost on hit
Bonus action +  Level 1 Spell Slot
Damage: 2~12
D6 Fire.pngD6 Fire.png
Normal weapon damage
+ 1d6Damage TypesFire
+ 1d6Damage TypesFire (Per turn)
Details
Attack roll
 Range: Normal weapon range
Concentration Concentration
UID Target_Smite_Searing

At higher levels

Upcast: Casting this spell at a higher level deals an extra 1d6Damage TypesFire initial damage for each Spell Slot Level above 1st.

Condition: Searing Smite

Searing Smite Searing Smite

Duration: 10 turns

Spell save DC  Constitution saving throw

How to learn

Classes: Races:

(Character level is the sum of all class levels for a multi-classed character.)

Granted by items:

Notes

External links[edit | edit source]