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{{ | {{Feature page | ||
| | | type = spell | ||
| | | uid = Target_DominateBeast | ||
| level = 4 | | level = 4 | ||
| school = Enchantment | | school = Enchantment | ||
| summary = This spell allows spellcasters to temporarily charm a Beast into fighting alongside the caster, rather than against them. | | summary = This spell allows spellcasters to temporarily charm a Beast into fighting alongside the caster, rather than against them. | ||
| description = Make a [[Beast]] fight alongside you. Every time the Beast takes damage, it makes a [[Wisdom]] {{SavingThrow}} against your domination. | | description = Make a [[Beast]] fight alongside you. Every time the Beast takes damage, it makes a [[Wisdom]] {{SavingThrow}} against your domination. | ||
| cost = action, spell4 | | cost = action, spell4 | ||
| save = WIS | | save = WIS | ||
| range m = 18 | | range m = 18 | ||
| | | concentration = yes | ||
| | | spell flags = HasHighGroundRangeExtension, HasSomaticComponent, HasVerbalComponent, IsConcentration, IsHarmful, IsSpell | ||
| condition = Dominated (Dominate Beast) | | condition = Dominated (Dominate Beast) | ||
| condition dc = caster | |||
| condition duration = 10 | | condition duration = 10 | ||
| condition save = Wisdom | | condition save = Wisdom | ||
| | | classes = Druid, Sorcerer | ||
| | | class learns at level 7 = Druid, Sorcerer, Nature Domain:Domain Spell, The Archfey, The Great Old One, Circle of the Land:Mountain or Underdark | ||
| | | class learns at level 10 = Bard:via [[Magical Secrets]] | ||
| | | granted by items = Keepsake Ring:Long Rest | ||
}} | }} | ||
== External links == | == External links == | ||
* {{FRWiki|Dominate beast|long}} | * {{FRWiki|Dominate beast|long}} |
Latest revision as of 22:26, 26 February 2025
Dominate Beast is a level 4 enchantment spell. This spell allows spellcasters to temporarily charm a Beast into fighting alongside the caster, rather than against them.
Saving throw against your domination.
Description
Make a Beast fight alongside you. Every time the Beast takes damage, it makes a Wisdom
Properties
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Dominated (Dominate Beast)
Duration: 10 turns
Spell save DC Wisdom saving throw
- Affected entity will follow and fight alongside the caster of this spell.
- Every time it takes damage, it may break the caster's control over it with a successful Wisdom
Saving throw.
How to learn
Classes:
- Class level 7: Druid, Sorcerer, Nature Domain (Domain Spell), The Archfey, The Great Old One, and Circle of the Land (Mountain or Underdark)
- Class level 10: Bard (via Magical Secrets)
Granted by items:
Keepsake Ring (
Recharge: Long rest)