Ad placeholder
Rush Attack: Difference between revisions
Jump to navigation
Jump to search
m (Taylan moved page Rush Attack to Rush Attack (Weapon Action)) |
(Automated cleanup.) |
||
(12 intermediate revisions by 6 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{Weapon action page | ||
| name = Rush Attack | | name = Rush Attack | ||
| image = Rush Attack.webp | |||
| controller icon = Rush Attack Icon.webp | |||
| icon = Rush Attack Unfaded Icon.webp | |||
| weapon types = Glaives, Halberds, Longswords, Pikes, Spears, Tridents | | weapon types = Glaives, Halberds, Longswords, Pikes, Spears, Tridents | ||
| description = Charge forward and attack the first enemy in your way, possibly pushing them | | description = Charge forward and attack the first enemy in your way, possibly pushing them {{cond|Off Balance}}. | ||
| cost = action | |||
| damage = 1d4 | | damage = 1d4 | ||
| damage type = Piercing | | damage type = Piercing | ||
| damage modifier = | | damage modifier = finesse | ||
| range ft = 30 | | range ft = 30 | ||
| range m = 9 | | range m = 9 | ||
| save = STR | |||
| attack roll = yes | | attack roll = yes | ||
| recharge = Short Rest | | recharge = Short Rest | ||
| condition = | | condition = Off Balance | ||
| condition save = STR | | condition save = STR | ||
| condition duration = 2 | | condition duration = 2 | ||
| condition dc = weapon action | |||
| warning = Doesn't provoke Opportunity Attacks. | |||
}} | }} | ||
[[Category:Rush_actions]] |
Latest revision as of 23:55, 26 April 2024
Rush Attack is a weapon action available to characters proficient in and wielding a glaive, halberd, longsword, pike, spear, or trident in their main hand.
Description
Charge forward and attack the first enemy in your way, possibly pushing them .
Doesn't provoke Opportunity Attacks.
Properties
- Cost
- Action
- Damage
- 1d4 (1~4) + Strength or Dexterity modifier Piercing
- Details
- Attack roll
- STR Save
- Range: 9 m / 30 ft
- Recharge: Short rest
Condition: Off Balance
Duration: 2 turns
Weapon action DC Strength saving throw
- The affected entity has Disadvantage on Strength and Dexterity Ability checks, and Attack rolls against the entity have Advantage.
- Removed by taking damage or when .
How to learn
Granted by wielding the following weapon types with proficiency: