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Shining Staver-of-Skulls: Difference between revisions

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{{ up to date | 2023-08-11 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{WeaponPage|
{{WeaponPage
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
| image = Light Hammer PlusOne Icon.png
| image = Light Hammer PlusOne Icon.png
| description = <!-- Optional description.  Nonmagical and +1/+2/etc. will be auto-generated, so leave empty for those.  Others will also have a sensible default description generated, so strictly speaking you can always leave this empty, but for weapons with special properties, you might want to instead provide a short description of what makes the weapon noteworthy. -->
| controller icon = Light Hammer PlusOne Unfaded.png
| icon = Light Hammer PlusOne Unfaded Icon.png
| description = {{uncommon|Shining Staver-of-Skulls}} is an uncommon +1 [[Light Hammers|Light Hammer]] that sheds Light in a radius around the wielder.
| quote = Look no further than Scyllua Darkhope - fallen paladin and champion of Bane - to see how the tools of good can be turned to evil purpose.
| quote = Look no further than Scyllua Darkhope - fallen paladin and champion of Bane - to see how the tools of good can be turned to evil purpose.
| category = simple <!-- martial or simple -->
| category = simple
| melee or ranged = melee <!-- melee or ranged, duh -->
| melee or ranged = melee
| handedness = one-handed <!-- one-handed, versatile, two-handed -->
| handedness = one-handed
| type = Light Hammers <!-- One of [[Category:Weapon Types]]. Always plural. -->
| type = Light Hammers
| rarity = uncommon <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story -->
| rarity = uncommon
| enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| enchantment = +1
| damage = 1d4 +1 <!-- Must follow the strict format XdY + Z, with the "+ Z" only needed if the weapon has an enchantment. -->
| damage = 1d4 + 1
| damage type = Bludgeoning <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning -->
| damage type = Bludgeoning
| versatile damage = <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. -->
| extra damage = 1d4 Radiant
| extra damage = 1d4 Radiant <!-- Same format as regular damage, but with damage type directly on the same line. -->
| range m = <!-- Leave EMPTY if melee, otherwise range in meters. -->
| range ft = <!-- Leave EMPTY if melee, otherwise range in feet. -->
| <!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->
| ammunition =
| finesse =
| heavy =
| light = yes
| light = yes
| loading =
| reach =
| thrown = yes
| thrown = yes
| can't dual wield =
| can't dual wield =  
| dippable = yes
| dippable = yes
| weight kg = 0.9
| weight kg = 0.9
| weight lb = 1.8
| weight lb = 1.8
| price = 65
| price = 65
| uid = MAG_Radiant_Radiating_Hammer
| weapon actions = Concussive Smash
| weapon actions = Concussive Smash
| special = <!-- List of special features or abilities granted by the weapon. -->
| uuid = b76baf78-5aaf-4c15-9468-6333a0eb4b92
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
| special = *{{cond|Light}} - This object has an aura of light with a radius of {{radius|m=7.5|ft=25}}.
In a locked chest in front of the [[Arcane Tower]] in the [[Underdark]] (X:27, Y:-298).
| where to find = Sold by {{CharLink|Greymon|Corsair Greymon}} on the boat to Grymforge
| where to find location = Grymforge
| where to find x = -632
| where to find y = 326
| notes = * If not engaged on the lake, Corsair Greymon sells this item at his trader spot in the Duergar encampment.
* The '''Light''' illumination effect on this weapon cannot be turned off.
* Radiant damage from this weapon will not be applied if [[Thrown#Notes|thrown]].
| bugs = * Casting {{SAI|Light}} on this weapon will overwrite the innate Light passive, causing it to end.
}}
}}
[[Category:Sources of Bludgeoning damage]]
[[Category:Sources of Radiant damage]]
[[Category:Light Emitting]]

Latest revision as of 00:41, 23 February 2025

Shining Staver-of-Skulls image

Shining Staver-of-Skulls is an uncommon +1 Light Hammer that sheds Light in a radius around the wielder.

Description Icon.png

Look no further than Scyllua Darkhope - fallen paladin and champion of Bane - to see how the tools of good can be turned to evil purpose.

Properties

Damage
D4 Physical.png 1d4 + 1 (2~5) + Strength modifier Damage TypesBludgeoning
Extra damage
D4 Radiant.png 1d4 (1~4) Damage TypesRadiant
Details
Light Hammers Light Hammers
Rarity: Uncommon
Enchantment: + 1
 One-Handed
Light (weapon property) Light
Thrown Thrown
Dippable Dippable
 Melee: 1.5 m / 5  ft
 Weight: 0.9 kg / 1.8 lb
Price: 65 gp
UID MAG_Radiant_Radiating_Hammer
UUID b76baf78-5aaf-4c15-9468-6333a0eb4b92

Special

The holder of this item gains:

  • Light Light - This object has an aura of light with a radius of 7.5 m / 25 ft.

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Concussive Smash Concussive Smash ()

Hit an enemy with all your might to deal damage and possibly Daze Daze them.

Where to find

Notes

  • If not engaged on the lake, Corsair Greymon sells this item at his trader spot in the Duergar encampment.
  • The Light illumination effect on this weapon cannot be turned off.
  • Radiant damage from this weapon will not be applied if thrown.

Bugs

  • Casting Light Light on this weapon will overwrite the innate Light passive, causing it to end.