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Animal Friendship: Difference between revisions

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{{ up to date | 2023-08-19 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{Feature page
{{SpellPage
| type = spell
| name = Animal Friendship
| uid = Target_AnimalFriendship
| image = Animal Friendship Icon.png
| level = 1
| level = 1
| school = Enchantment
| school = Enchantment
| classes = Bard, Druid, Ranger, Nature Domain
| class learns at level 1 = Bard, Druid, Nature Domain
| class learns at level 2 = Ranger
| summary = This spell charms a beast and convinces it you mean no harm.
| summary = This spell charms a beast and convinces it you mean no harm.
| description = Convince a beast not to attack you.
| description = Convince a beast not to attack you.
 
| warning = {{Prereq|The creature must have an [[Intelligence]] of 3 or less.}}<br>{{Prereq|Condition ends early if you or an ally hurts the target.}}<br>{{Prereq|In higher difficulty modes, the target might become hostile when the spell ends.}}
{{SmallIcon|Prerequisite Icon.png}} The creature must have an [[Intelligence]] of 3 or less.<br>{{SmallIcon|Prerequisite Icon.png}} Condition ends early if you or an ally hurts the target.<br>{{SmallIcon|Prerequisite Icon.png}} In higher difficulty modes, the target might become hostile when the spell ends.
| cost = action, spell1
| action type = action
| save = WIS
| save dc = caster
| range = ranged
| range = ranged
| range ft = 60
| higher levels = [[Spells#Upcasting|Upcast]]: Affects an additional target for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st.
| condition = Charmed
| condition = Charmed
| condition duration = 10
| condition duration = 10
| condition save = WIS
| classes = Bard, Druid, Ranger
| higher levels = [[Spells#Upcasting|Upcast]]: Affects an additional target for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st.
| class learns at level 1 = Bard, Druid, Nature Domain:Domain Spell
| notes = * This spell is also granted by the item {{IconLink|Beastmasters Chain Icon.png|Beastmaster's Chain|size=30}}.
| class learns at level 2 = Ranger
| granted by feats = Magic Initiate: Bard, Magic Initiate: Druid
| granted by items = Beastmaster's Chain
}}
}}


== External Links ==
== External Links ==
* {{FRWiki|Animal friendship|long}}
* {{FRWiki|Animal friendship|long}}

Latest revision as of 05:30, 5 February 2025

Animal Friendship.webp
Animal Friendship is a level 1 enchantment spell. This spell charms a beast and convinces it you mean no harm.

Description

Convince a beast not to attack you.

The creature must have an Intelligence of 3 or less.
Condition ends early if you or an ally hurts the target.
In higher difficulty modes, the target might become hostile when the spell ends.

Properties

Cost
Action +  Level 1 Spell Slot
Details
WIS Save (Spell save DC)
 Range: 18 m / 60 ft
UID Target_AnimalFriendship

At higher levels

Upcast: Affects an additional target for each Spell Slot Level above 1st.

Condition: Charmed

Charmed Charmed

Duration: 10 turns

Spell save DC  Wisdom saving throw

How to learn

Classes: Granted by features:

Granted by items:

External Links[edit | edit source]