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Wyvern Toxin: Difference between revisions

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m (Delawana moved page Wyvern Poison to Wyvern Toxin: Wyvern Poison was overhauled on release and changed to Wyvern Toxin, with new effects)
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{{MiscItemPage
{{MiscItemPage|
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:MiscItemPage -->
| image = COAT Wyvern Toxin Faded.png
| image = Wyvern Poison Icon.png
| controller icon = COAT Wyvern Toxin Unfaded.png
| description = {{rare|Wyvern Poison}} is a rare type of [[Potions|Potion]] that can briefly coat a weapon in a potent poison to deal extra damage. <!-- This is the first text that will appear on the page. Briefly describe what the item is and what makes it noteworthy. -->
| icon = COAT Wyvern Toxin Unfaded Icon.png
| quote = As tasteless as it is deadly. Harvested from a gland at the base of a wyvern's tail.
| uid = CONS_Poison_Wyvern
| book text = <!-- The text of the book. Leave EMPTY for non-books - use "quote" parameter for all other item types. -->
| description = {{rare|Wyvern Toxin}} is a [[Consumables|Consumable]]([[Coatings|Coating]]). It can be applied to a weapon to give it special properties for ten turns or thrown as a [[Grenades|Grenade]] to inflict its effects in an area.
| type = Potions <!-- Item type. Choose one of: Ammunition, Books, Food, Drinks, Potions, Scrolls, Consumables, Misc -->
| quote = Shifting mercurially within its vial, the toxin holds a promise of swift and delectable death.
| camp supplies = <!-- Number of Camp Supplies. Leave EMPTY for all except Food and Drinks. -->
| type = Coatings
| single use = yes <!-- "yes" if item is consumed on use (Ammunition, Consumables, Potions, Scrolls, some Drinks, and some Misc Items); otherwise leave BLANK. -->
| single use = yes
| rarity = rare <!-- Choose from: common, uncommon, rare, very rare, legendary, story -->
| notes = * In [[Early Access]], Wyvern Toxin was called [[Wyvern Poison]] and had far more potent effects.
| weight kg = 0.4
* The damage only applies at the end of target's next turn. The in-game tooltip claims that "on a successful Constitution saving throw, target still takes half damage", but that doesn't seem to be true. On a successful throw, they don't receive the damage-applying condition at all.
| weight lb = 0.9
| rarity = rare
| price = 40
| weight kg = 0.2
| usage cost = bonus action <!-- The cost to use the item. Choose from: action, bonus action - or leave EMPTY for non-consumable items. -->
| weight lb = 0.4
| effect = <!-- The effect(s) of the item when used or consumed. Leave EMPTY for non-consumable items. -->
| price = 10
* Coat your active weapon to deal an additional {{DamageInfo|3d6|Poison}} damage when attacking.
| usage cost = bonus action
**{{Duration|3}}
| uuid = eca393b0-3f8e-4862-814b-9e236a0d4129
Throwing '''Wyvern Poison''' with the {{SmallIcon|Throw Icon.png}} [[Throw]] action destroys the poison and has no other effect.
| effect = *Coat your active weapon with Wyvern Toxin.
| where to find = <!-- Describe where and how to obtain the item. -->
{{InfoBlob|{{action}}}}<br>
* Given to the player by [[Nettie]] in the [[Druid Grove]].
*{{SAI|Throw}} the poison
* Inside a wooden crate in Hidden Vault. Enclave Library, next to [[Nettie|Nettie's]] laboratory.
**{{Range|ranged}}
* Sold by [[Skickpit]], or granted as a quest reward for dealing with [[Ward Magmar]] in [[Grymforge]].
**{{icon|Aoe Icon.png|25}}Creates area: Wyvern Poison
| area = Wyvern Poison
| area shape = Radius
| area range m = 1
| area range ft = 3
| area duration = Permanent
| condition = Coated in Wyvern Toxin
| condition duration = 10
| where to find = *Sold By:
**[[Sister Lidwin]] in the [[House of Healing]]
 
*Given to the player by [[Nettie]] in the [[Druid Grove]].
*Inside a wooden crate in [[Hidden Vault]]. Enclave Library, next to [[Nettie|Nettie's]] laboratory.
* Can be crafted via [[Alchemy]] by combining {{SmItemIcon|Ashes of Wyvern Stinger}} (procured from {{SmItemIcon|Wyvern Stinger}}) and any [[Alchemy#Extractions|Sublimate]]. Under most circumstances, this will be substantially more expensive than purchasing the toxin directly from a merchant.
}}
}}
== Notes and Trivia ==
 
* As of Early Access Patch 9, Wyvern Poison has a secondary effect that is missing from its item description. Here is the '''full''' effect granted to the coated weapon:
== Gallery ==
** Deal an additional {{DamageInfo|3d6|Poison}} damage when attacking
<gallery heights="250">
** Deal an additional {{DamageInfo|4d6|Poison}} damage when attacking; {{SavingThrow|CON|dc=15}} to negate
Cliff-laureys-larian-artblast-props-b.jpg|Prop designs by Cliff Laureys
* This extra 4d6 poison damage may be a placeholder replication of Wyvern Poison from 5th Edition D&D, which deals 7d6 poison damage (halved on a successful CON saving throw).
</gallery>
[[Category:Sources of Poison damage]]

Latest revision as of 08:47, 11 November 2024

Wyvern Toxin image

Wyvern Toxin is a Consumable(Coating). It can be applied to a weapon to give it special properties for ten turns or thrown as a Grenade to inflict its effects in an area.

Description Icon.png

Shifting mercurially within its vial, the toxin holds a promise of swift and delectable death.

Properties

  • Coatings
  • Single Use
  • Rarity: Rare
  •  Weight: 0.2 kg / 0.4 lb
  • Price: 10 gp
  • UID CONS_Poison_Wyvern
    UUID eca393b0-3f8e-4862-814b-9e236a0d4129

Effect

Bonus action

  • Coat your active weapon with Wyvern Toxin.

Action

  • Throw Throw the poison
    •  Range: 18 m / 60 ft
    • Aoe Icon.pngCreates area: Wyvern Poison

Condition: Coated in Wyvern Toxin

Coated in Wyvern Toxin Coated in Wyvern Toxin

Duration: 10 turns

Area: Wyvern Poison

Wyvern Poison Wyvern Poison

Duration: Permanent

AoE: 1 m / 3 ft (Radius)

Applies Poisoned.

Type: Surface

Condition: Wyvern Toxin

Wyvern Toxin Wyvern Toxin

DC 15  Constitution saving throw

  • Affected entity takes 1d8Damage TypesPoison damage at the end of its next turn.

Where to find

Notes

  • In Early Access, Wyvern Toxin was called Wyvern Poison and had far more potent effects.
  • The damage only applies at the end of target's next turn. The in-game tooltip claims that "on a successful Constitution saving throw, target still takes half damage", but that doesn't seem to be true. On a successful throw, they don't receive the damage-applying condition at all.

Gallery[edit | edit source]