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Eldritch Blast: Difference between revisions

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[[Spell]] > [[Spell#List Of Spells|List Of Spells]] > [[Spell#Cantrips|Cantrips]] > [[Eldritch Blast]]
{{SpellPage
----
| name = Eldritch Blast
| image = Eldritch Blast.webp
| level = cantrip
| school = Evocation
| classes = Warlock
| races =
| summary = The cantrip allows the spellcaster to shoot out an energy beam that deals {{DamageType|Force}} damage, and that can be upgraded with Warlock abilities.
| description = Conjure a beam of crackling energy. Deals {{DamageText|1d10|Force}} damage to a target.
| class learns at level 1 = Warlock
| class learns at level 6 = College of Lore:via [[Magical Secrets]]
| class learns at level 10 = Bard:via [[Magical Secrets]]
| granted by feats = Magic Initiate: Warlock, Spell Sniper
| cost = action
| attack roll = yes
| damage = 1d10
| damage type = Force
| range = ranged
| higher levels = Unlike other cantrips whose damage increases at certain character levels, Eldritch Blast, instead, creates multiple beams at higher levels: {{DamageInfo|1d10|Force|per=ray}}
* '''2''' beams at [[character level]] 5
* '''3''' beams at character level 10
You can either target a single creature or multiple creatures with the beams. Each beam rolls a separate {{Attack Roll}} and is affected by the selected [[Eldritch Invocations]] (see notes for further details).
| notes = * The benefits of {{RarityItem|Potent Robe}}, various effects like [[Lightning Charges (Condition)|Lightning Charges]], and [[Eldritch Invocations]], such as {{SAI|Agonising Blast}} or {{SAI|Repelling Blast}}, are applied to each beam.
** While {{SAI|Repelling Blast}} applies to each beam, it can only knock back a creature once per cast.
* A target afflicted by {{SAI|Hex}} will take additional {{DamageText|1d6|Necrotic}} damage from '''each''' beam.
* Can be subject to [[Counterspell]].
* When interacting with effects like {{Cond|Death Ward}} and dealing multiple attacks to the same creature, assuming the 1st attack was sufficient to {{Cond|Downed|down}} the target the 2nd attack appears to apply before the {{Cond|Death Ward}} activates, which means that after 2 attacks the target would lose the {{Cond|Death Ward}} but remain with 1HP. If the initial attack would have 3 applications then the target would be {{Cond|Downed|downed}} on 1st attack and again on 3rd attack. In case of Avatars it means that, whilst having a {{Cond|Death Ward}} applied, they would need to receive 6 attack applications to fully die: 2 to break down the ward, 1 to get downed and 3 more to fail 3 Death Saves. This effect seems to apply to all multi-application attacks, like {{SAI|Magic Missile}} and {{SAI|Scorching Ray}} (as of 4.1.1.3669438).
*The incantation for Eldritch Blast is '''Dolor''', Latin for "pain/anguish".
}}


'''Eldritch Blast''' is a Evocation '''[[Spell#Cantrips|Cantrip]]'''. This spell allows spellcasters to shoot out an energy beam that deal Force damage to enemies.
== External Links ==
* {{FRWiki|Eldritch blast|long}}


[[File:Eldritch Blast Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox
[[Category:Sources of Force damage]]
| title = <div style="font-size:105%; font-family:Georgia;">''"Conjure a beam of crackling energy that deals <span style="color:#cc3333">1d10 Force damage</span>."''</div>
----
<div style="text-align:center;">[[File:Action Icon.png|frameless]] '''Action'''</div>
----
| Damage = <span style="color:#cc3333">1d10</span>
| Damage Types = [[Damage Types|<span style="color:#cc3333">Force</span>]]
| Range = 18m / 60ft
| School = Evocation
| Concentration = None
| Class = [[Warlock]]
}}]]
 
== Description ==
Conjure a beam of crackling energy that deals <code><span style="color:#cc3333">1d10 Force damage</span></code>.
 
== Properties ==
{{C|[[File:Action Icon.png|frameless|link=]] Action}}
 
''Available to level 1 [[Warlock]].
* Damage: 1 ~ 10 Force
** <code>[[File:D10 Force.png|framless|50px]] <span style="color:#cc3333">1d10</span> [[File: Force Damage Icon 2.png|frameless|40px]] [[Damage Types|<span style="color:#cc3333">Force</span>]]</code>
* Range: {{C|[[File:Range Icons.png|frameless|upright=0.1]] 18m / 60ft}}
 
== At Higher Levels ==
The spell creates multiple beams at higher levels (2 beams at Level 5). You can target the same creature or multiple ones with these beams. Each beam makes an [[Attack Rolls]].

Latest revision as of 17:39, 21 April 2024

Eldritch Blast.webp

Eldritch Blast is a cantrip (Evocation). The cantrip allows the spellcaster to shoot out an energy beam that deals Damage TypesForce damage, and that can be upgraded with Warlock abilities.

Description

Conjure a beam of crackling energy. Deals 1d10Damage TypesForce damage to a target.

Properties

Cost
Action
Damage
D10 Force.png 1d10 (1~10) Damage TypesForce
Details
Attack roll
 Range: 18 m / 60 ft

At higher levels

Unlike other cantrips whose damage increases at certain character levels, Eldritch Blast, instead, creates multiple beams at higher levels:
D10 Force.png 1d10 (1~10) Damage TypesForce per ray
You can either target a single creature or multiple creatures with the beams. Each beam rolls a separate Attack roll and is affected by the selected Eldritch Invocations (see notes for further details).

How to learn

Classes:

Feats:

Notes

  • The benefits of Potent Robe, various effects like Lightning Charges, and Eldritch Invocations, such as Agonising Blast Agonising Blast or Repelling Blast Repelling Blast, are applied to each beam.
    • While Repelling Blast Repelling Blast applies to each beam, it can only knock back a creature once per cast.
  • A target afflicted by Hex Hex will take additional 1d6Damage TypesNecrotic damage from each beam.
  • Can be subject to Counterspell.
  • When interacting with effects like Death Ward Death Ward and dealing multiple attacks to the same creature, assuming the 1st attack was sufficient to down down the target the 2nd attack appears to apply before the Death Ward Death Ward activates, which means that after 2 attacks the target would lose the Death Ward Death Ward but remain with 1HP. If the initial attack would have 3 applications then the target would be downed downed on 1st attack and again on 3rd attack. In case of Avatars it means that, whilst having a Death Ward Death Ward applied, they would need to receive 6 attack applications to fully die: 2 to break down the ward, 1 to get downed and 3 more to fail 3 Death Saves. This effect seems to apply to all multi-application attacks, like Magic Missile Magic Missile and Scorching Ray Scorching Ray (as of 4.1.1.3669438).
  • The incantation for Eldritch Blast is Dolor, Latin for "pain/anguish".

External Links[edit | edit source]