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'''Gremishka''' are a type of [[List_of_Creature_Types#Monstrosity|Monstrosity]] creature in [[Baldur's Gate 3]]. These somewhat resembled a feline with the skin of a rodent and ears resembling those of a bat, along with a mouth razor-sharp teeth.
{{PageSeo
| description = Gremishka are a type of Monstrosity and non-playable race in Baldur's Gate 3. They can be found in Rosymorn Monastery during Act One.
| image = Gremishka.png
}}
{{Infobox creature
| name = Gremishka
| image = <gallery>
Gremishka.png|Model
Portrait Gremishka.png|Portrait
</gallery>
| size = [[Tiny]]
| type = [[Monstrosity]]
| level = 1
| e hp = 11
| hp = 16
| t hp = 20
| ac = 13
| movement m = 9
| weight kg = 5
| xp = 40
| str = 8
| dex = 16
| con = 10
| int = 12
| wis = 11
| cha = 4
| dex save prof = y
| conditions = Magic Allergy
| passives = Darkvision, Evasion, Opportunity Attack
}}
'''Gremishka''' are a type of [[Monstrosity]] and [[non-playable race]] in ''[[Baldur's Gate 3]]''. They can be found in [[Rosymorn Monastery]] during [[Act One]].
{{Quote race|{{PAGENAME}}}}


== About Gremishkas ==
== About ==
{{CharacterInfo|name=Gremishka|STR=8|level=1|race=Gremishka|type=Monstrosity|HP=16|AC=13|size=Tiny|weight=5kg/ 12lbs|DEX=16|CON=10|INT=12|WIS=11|CHA=4|location=[[Rosymorn Monastery]]|proficiency=2|initiative=+3|passive={{IconLink|Darkvision Icon.png|Darkvision (Passive Feature)|Darkvision|size=24}}
Gremishkas somewhat resemble a fur-less feline with the ears of a bat, and razor-sharp teeth.
{{IconLink|Evasion Icon.png|Evasion|size=24px}}


{{IconLink|Attack Of Opportunity Icon 64px.png|Opportunity Attack|size=24px}}|speed=9m/ 30ft|image=[[File:Gremishka.png]]|dex save=y}}
== Combat ==
The vicious product of spell gone wrong, these cat-like creatures delight in tormenting magic-users, relishing in the unstable effect magic has on them.
=== Attacks and abilities ===
{{Feature box|Bite (Gremishka)}}


== Attacks ==
=== Unique traits ===
Gremishkas permanently have {{cond|Magic Allergy}} condition on them. Whenever a spell or [[cantrip]] is cast close to them, they gain the {{cond|Unstable}} condition. At the start of its next turn, it triggers a random effect, similar to [[Wild Magic]], through a list of possible effects unique to gremishkas.


=== Bite: ===
{{Table list|
Bite a target.
{{Spell action|Magic Allergy: Ice Bloom|Ice Bloom}}
{{Spell action|Magic Allergy: Chaotic Offence|Chaotic Offence}}
{{Spell action|Magic Allergy: Panther Polymorph|Panther Polymorph}}
{{Spell action|Magic Allergy: Force explosion|Force Explosion}}
{{Spell action|Magic Allergy: Gremishka Spawn|Gremishka Spawn}}
}}


{{Attack Roll}}: +5
=== Tactics ===
{{DamageInfo|count=1|die=4|type=Piercing|plus=3}}{{DamageInfo|count=1|die=6|type=Force}}
Gremishkas are not the most imposing [[Monstrosity]] around, yet they make up for it through numbers and their chaotic reactions to magic. Using something as simple as {{SAI|Fire Bolt}} can cause a chain reaction through Wild Magic effects, which trigger other gremishka's Allergy condition. Their {{SAI|Evasion}} passive also makes it tricky kill them with AoE spells like {{SAI|Fireball}}.


== Unique Traits ==
The simplest approach is to rely on physical attacks and avoid using magic. If no spells are cast, a fight against these cat-like creatures is quite easy.
'''Gremishkas''' permanently have [[Magic Allergy (Condition)|Magic Allergy]] condition on them. Whenever a spell or [[Cantrip]] is cast close to them, they will gain the [[Unstable (Condition)|Unstable]] condition. At the start of its next turn, it will it will trigger a random effect, similar to [[Wild Magic]], though using a unique list of possible effects unique to '''Gremishkas'''.


* '''Ice Bloom:''' Creates a [[Ice Surface]] {{Range|m=3|ft=10}} radius. Gains [[Armour of Agathys]] as if cast at level three.
=== Loot ===
* '''Chaotic Offence:''' Gains 3 [[Mirror Image (Condition)|Mirror Image]], [[Enlarged (Condition)|Enlarged]] and [[Hastened (Condition)|Hastened]] for {{Duration|3}}.
* {{MdRarityItem|Gremishka Tail}}
* '''Panther Polymorph:''' [[Polymorph]] into a [[Panther]].
* '''Force Explosion:''' Creates an {{Range|m=3|ft=10}} explosion that deals {{DamageInfo|count=3|die=6|type=Force}} with a {{SavingThrow|CON|dc=10}} or become [[Dazed (Condition)|Dazed]].
* '''Gremishka Spawn:''' Bursts into pieces with two new '''gremishkas''' born from the remains.


== Tactics ==
== Gallery ==
'''Gremishkas''' aren't the most imposing type of [[Monstrosity]] around, yet make up for it through numbers and their chaotic reaction to magic. Using something as simple as a [[Fire Bolt]] can lead chain reaction as the Wild Magic effects they create can trigger other '''gremishkas''' Allergy condition. Their [[Evasion]] passive also makes it tricky kill them with a AoE spell like [[Fireball]] and likely trigger their Allergy.
<gallery heights="300px">
Tan-burci-gremnish-cat-concept-b.jpg|Concept art by Tan Burci
</gallery>


The simple approach is to rely physical attacks and using no magic what so ever. So long as none are used, a fight against the feline-like creatures will prove to be quite easy.
== External links ==
 
* {{FRWiki|Gremishka|long}}
== Drops ==
 
* [[Gremishka Tail]]


{{Creatures}}
[[Category:Creatures]]
[[Category:Creatures]]
[[Category:Races]]
[[Category:Non-playable races]]
[[Category:Monstrosities]]
[[Category:Monstrosities]]

Latest revision as of 17:32, 4 March 2025

Gremishka are a type of Monstrosity and non-playable race in Baldur's Gate 3. They can be found in Rosymorn Monastery during Act One.

About[edit | edit source]

Gremishkas somewhat resemble a fur-less feline with the ears of a bat, and razor-sharp teeth.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Bite Bite ()
Damage: 5~13
D4 Piercing.pngD6 Force.png
1d4 + 3Damage TypesPiercing
+ 1d6Damage TypesForce

Bite a target.

 Melee: 1.5 m / 5  ft

Unique traits[edit | edit source]

Gremishkas permanently have Magic Allergy Magic Allergy condition on them. Whenever a spell or cantrip is cast close to them, they gain the Unstable Unstable condition. At the start of its next turn, it triggers a random effect, similar to Wild Magic, through a list of possible effects unique to gremishkas.

Ice Bloom Ice Bloom
Create an ice surface and gain Armour of Agathys Armour of Agathys.
Chaotic Offence Chaotic Offence
Gain 3 Mirror Images Mirror Images, become Enlarged Enlarged, and become Hastened Hastened all at once.
Panther Polymorph Panther Polymorph
Turn into a panther.
Force Explosion Force Explosion
Create an explosion that Dazes Dazes nearby creatures.
Gremishka Spawn Gremishka Spawn
Burst into pieces. Two new gremishkas are born from your remains.

Tactics[edit | edit source]

Gremishkas are not the most imposing Monstrosity around, yet they make up for it through numbers and their chaotic reactions to magic. Using something as simple as Fire Bolt Fire Bolt can cause a chain reaction through Wild Magic effects, which trigger other gremishka's Allergy condition. Their Evasion Evasion passive also makes it tricky kill them with AoE spells like Fireball Fireball.

The simplest approach is to rely on physical attacks and avoid using magic. If no spells are cast, a fight against these cat-like creatures is quite easy.

Loot[edit | edit source]

Gallery[edit | edit source]

External links[edit | edit source]