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The Blood of Lathander: Difference between revisions
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{{WeaponPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage --> | {{WeaponPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage --> | ||
| image = The Blood of Lathander Icon.png | | image = The Blood of Lathander Icon.png | ||
| description = {{legendary|The Blood of Lathander}} is a legendary +3 [[Maces|Mace]] found through the | | controller icon = The Blood of Lathander Unfaded.png | ||
| icon = The Blood of Lathander Unfaded Icon.png | |||
| category = simple | | description = {{legendary|The Blood of Lathander}} is a legendary {{Enchantment|+3|notext=true}} [[Maces|Mace]] found through the {{Quest|Find the Blood of Lathander}} quest. It continuously sheds light, blinds nearby Fiends and Undead with its light, can heal its wielder, and allows the wielder to cast {{SAI|Sunbeam}}. | ||
| melee or ranged = melee | | category = simple | ||
| handedness = one-handed | | melee or ranged = melee | ||
| type = Maces | | handedness = one-handed | ||
| rarity = legendary | | type = Maces | ||
| enchantment = +3 | | rarity = legendary | ||
| damage = 1d6 + 3 | | enchantment = +3 | ||
| damage type = Bludgeoning | | damage = 1d6 + 3 | ||
| damage type = Bludgeoning | |||
| dippable = yes | | dippable = yes | ||
| weight kg = 1.8 | | weight kg = 1.8 | ||
| weight lb = 3.6 | | weight lb = 3.6 | ||
| price = 640 | | price = 640 | ||
| | | uid = WPN_HUM_Sun_Mace_Lathander_Blood_A_Glow | ||
| uuid = 7b961f08-46c1-46b1-99bc-c59283831a0b | |||
| passives = Lathander's Blessing, Lathander's Light | |||
| special = | |||
{{SpellAction|Sunbeam|level=6|recharge=Long Rest}} | |||
| weapon actions = Concussive Smash | | weapon actions = Concussive Smash | ||
| where to find = | | where to find = On a locked altar in the [[Secret Chamber]] | ||
| where to find location = Crèche Y'llek | |||
| where to find x = 1068 | |||
| where to find y = -779 | |||
| notes = * The version of {{SAI|Sunbeam}} granted by this item does not allow the character to recast the spells on subsequent turns. | |||
* The '''Lathander's Light''' passive granted by this weapon enables effects that require the target to be illuminated, such as applying the damage from the {{RarityItem|Callous Glow Ring}}. | |||
* The '''Lathander's Light''' passive counts as sunlight for the purpose of triggering {{Cond|Sunlight Hypersensitivity}} but not for {{SAI|Sunlight Sensitivity}}. | |||
* The '''Lathander's Light''' passive applies to neutral characters (including neutral Undead), potentially making them hostile. | |||
* Within the game files, this item has multiple variations with different names, but same functionality: | |||
** UUID: {{c|96a35552-0c05-4df0-9974-2a8f142e4be6}} (Blood of Lathander). This version of the item has a quote unlike the ingame version, which may have been intended for the usable version: ''The large chunk of amber set into the handle of this luminous mace supposedly holds four drops of godly blood, fallen to the earth in a battle between an avatar of Lathander and a maddened Chosen of Mystra.'' | |||
** UUID: {{c|7b961f08-46c1-46b1-99bc-c59283831a0b}} (Dawngrip Mace). This is the current usable variant. | |||
}} | }} | ||
== | == Gallery == | ||
<gallery heights="250"> | |||
Minyi-ho-bg3-weapon-03.jpg|Concept art by Andy Ho | |||
</gallery> | |||
[[Category:Sources of Bludgeoning damage]] | |||
[[Category:Sources of Radiant damage]] | |||
[[Category:Light Emitting]] |
Latest revision as of 03:24, 4 January 2025
The Blood of Lathander is a legendary + 3 Mace found through the quest. It continuously sheds light, blinds nearby Fiends and Undead with its light, can heal its wielder, and allows the wielder to cast .
Properties
- Damage
1d6 + 3 (4~9) + Strength modifier
Bludgeoning
- Details
Rarity: Legendary
Enchantment: + 3
One-Handed
Dippable
Melee: 1.5 m / 5 ft
Weight: 1.8 kg / 3.6 lb
Price: 640 gp
UID
WPN_HUM_Sun_Mace_Lathander_Blood_A_GlowUUID
7b961f08-46c1-46b1-99bc-c59283831a0b
Special
The holder of this item gains:
+
)
(- Cast as a level 6 spell (
Recharge: Long rest.)
- Lathander's Blessing
- Once per Long Rest, when your hit points are reduced to 0, you regain 2d6
hit points. Allies within
9 m / 30 ft also regain 1d6
hit points.
- Sheds holy light in a
6 m / 20 ft radius. In combat, fiends and undead standing in the light are if they fail a DC 14 Constitution throw.
Weapon actions
If you have proficiency, equip in main hand to gain:
Concussive Smash (
)
Hit an enemy with all your might to deal damage and possibly them.
Where to find
- Crèche Y'llek X: 1068 Y: -779: On a locked altar in the Secret Chamber
Notes
- The version of granted by this item does not allow the character to recast the spells on subsequent turns.
- The Lathander's Light passive granted by this weapon enables effects that require the target to be illuminated, such as applying the damage from the
Callous Glow Ring.
- The Lathander's Light passive counts as sunlight for the purpose of triggering but not for .
- The Lathander's Light passive applies to neutral characters (including neutral Undead), potentially making them hostile.
- Within the game files, this item has multiple variations with different names, but same functionality:
- UUID:
96a35552-0c05-4df0-9974-2a8f142e4be6
(Blood of Lathander). This version of the item has a quote unlike the ingame version, which may have been intended for the usable version: The large chunk of amber set into the handle of this luminous mace supposedly holds four drops of godly blood, fallen to the earth in a battle between an avatar of Lathander and a maddened Chosen of Mystra. - UUID:
7b961f08-46c1-46b1-99bc-c59283831a0b
(Dawngrip Mace). This is the current usable variant.
- UUID: