Ad placeholder

Wild Shape: Badger: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
(added movement speed)
No edit summary
Line 7: Line 7:


When your beast form drops to 0 [[Hit Points|hit points]], you revert to your normal form.
When your beast form drops to 0 [[Hit Points|hit points]], you revert to your normal form.
|cost = action, wldshp:1
|cost=action
|cost2=wldshp
|additional=[[File:Badger Portrait.png|frameless|upright=1.5|left]]
|additional=[[File:Badger Portrait.png|frameless|upright=1.5|left]]



Revision as of 09:15, 12 November 2023

Wild Shape Badger.webp

Wild Shape: Badger is a Wild Shape Wild Shape form available to Druids.

Description

Assume the shape of a giant badger that can Burrow into the ground. The badger has a starting health of 13 hit points that increases every two druid levels.

While in animal shape, you can't talk or cast spells. You take on the attributes of your beast form - excluding your Intelligence, Wisdom, and Charisma scores.

When your beast form drops to 0 hit points, you revert to your normal form.

Properties

Cost:
Action
Details:
Badger Portrait.png

Badger shape has the following physical attributes:

STR

14
(+2)

DEX

10

CON

15
(+2)

HP Icon.png Hit Points

13

Creature AC Icon.png Armour Class

10

  • Base Wild Shape Speed: You can move 9 m / 30 ft per turn.

Abilities

Bite Bite

  • Bite a target to deal 2d4 + Strength ModifierDamage TypesPiercing damage.

Claws Claws

  • Lash out with deadly claws. The target takes 2d4 + Strength ModifierDamage TypesSlashing damage and might be pushed 1.5 m / 5 ft away.

Burrow Burrow

  • Burrow into the ground and emerge at a target position, possibly knocking nearby creatures Prone Prone.

Variants

How to learn

Classes: