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Banishing Smite (Melee): Difference between revisions

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| school = Abjuration
| school = Abjuration
| ritual =  
| ritual =  
| classes = Paladin
| class learns at level 10 = Bard:via [[Magical Secrets]]
| summary = This spells allows spellcasters to imbue their weapon with power, dealing force damage and possibly {{Cond|Banished|Banishing}} the target.
| summary = This spells allows spellcasters to imbue their weapon with power, dealing force damage and possibly {{Cond|Banished|Banishing}} the target.
| description = Possibly {{Cond|Banished|Banish}} your target to another plane of existence.
| description = Possibly {{Cond|Banished|Banish}} your target to another plane of existence.
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| area condition 4 =  
| area condition 4 =  
| higher levels =  
| higher levels =  
| variants = Banishing Smite (Melee), Banishing Smite (Ranged)
| variant of = Banishing Smite
| notes = * This spell can only be learned by {{Class|Bard}}s via [[Magical Secrets]] at level 10, as Paladins do not get access to level 5 spells until level 17 in D&D 5e.
| notes = * This spell can only be learned by {{Class|Bard}}s via [[Magical Secrets]] at level 10, as Paladins do not get access to level 5 spells until level 17 in D&D 5e.
*The spell is used similar to {{SAI|Divine Smite}} where you select it before a weapon attack, then if you miss the attack the spell slot is not expended. Unlike {{SAI|Divine Smite}} there is no reaction in the UI for it. If the target is reduced to 1-49 [[Hit Points]] it is then {{Cond|Banished}} for 2 turns.
*The spell is used similar to {{SAI|Divine Smite}} where you select it before a weapon attack, then if you miss the attack the spell slot is not expended. Unlike {{SAI|Divine Smite}} there is no reaction in the UI for it. If the target is reduced to 1-49 [[Hit Points]] it is then {{Cond|Banished}} for 2 turns.
*There is no save allowed for any aspect of this spell.
*There is no save allowed for any aspect of this spell.
*If the weapon attack roll is a critical, then it does {{DamageInfo|10d10|Force}} damage.
*If the weapon attack roll is a critical, then it does {{DamageInfo|10d10|Force}} damage.
*Can be upranked, but there is no additional benefit for doing so.
| video =  
| video =  
}}
}}

Revision as of 20:52, 8 December 2023

Banishing Smite Melee.webp

Banishing Smite (Melee) is a level 5 abjuration spell. This spells allows spellcasters to imbue their weapon with power, dealing force damage and possibly Banishing Banishing the target.

Description

Possibly Banish Banish your target to another plane of existence.

Targets with 50 Hit Points or more can't be Banished.

Properties

Cost
Action
Cost on hit
Bonus action + Level 5 Spell Slot
Damage
Normal weapon damage
+
D10 Force.png 5d10 (5~50) Damage TypesForce
Details
 Range: Normal weapon range
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Banished

Banished Banished

Duration: 2 turns

How to learn

This spell is a variation of:
Banishing Smite Banishing Smite

Notes

  • This spell can only be learned by Bard Bards via Magical Secrets at level 10, as Paladins do not get access to level 5 spells until level 17 in D&D 5e.
  • The spell is used similar to Divine Smite Divine Smite where you select it before a weapon attack, then if you miss the attack the spell slot is not expended. Unlike Divine Smite Divine Smite there is no reaction in the UI for it. If the target is reduced to 1-49 Hit Points it is then Banished Banished for 2 turns.
  • There is no save allowed for any aspect of this spell.
  • If the weapon attack roll is a critical, then it does
    D10 Force.png 10d10 (10~100) Damage TypesForce
    damage.