Corpsegrinder: Difference between revisions
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{{ up to date | 2023-09-28 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | {{ up to date | 2023-09-28 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | ||
{{WeaponPage | {{WeaponPage | ||
<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->| image = | <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage --> | ||
| icon = | | image = Corpsegrinder Faded.webp <!-- A high-res image of the item. --> | ||
| icon = Corpsegrinder Unfaded Icon.png | |||
| description = {{Rare|Corpsegrinder}} is a rare [[Mauls|maul]] that deals additional {{DamageText||Thunder}} damage and grants its wielder the [[Grand Slam]] weapon action. | | description = {{Rare|Corpsegrinder}} is a rare [[Mauls|maul]] that deals additional {{DamageText||Thunder}} damage and grants its wielder the [[Grand Slam]] weapon action. | ||
| seo description = Corpsegrinder is a rare maul that deals additional Thunder damage and grants its wielder the Grand Slam weapon action. | | seo description = Corpsegrinder is a rare maul that deals additional Thunder damage and grants its wielder the Grand Slam weapon action. |
Revision as of 18:11, 22 February 2024
Corpsegrinder is a rare maul that deals additional Thunder damage and grants its wielder the Grand Slam weapon action.
![Description Icon.png](/w/images/thumb/5/5b/Description_Icon.png/24px-Description_Icon.png)
Reliable and trustworthy, you could not hope for more respectable company than this maul whilst traversing the forlorn places of the world.
Properties
- Damage
2d6 + 2 (4~14) + Strength modifier
Bludgeoning damage
- Extra damage
1d4 (1~4)
Thunder damage
- Details
Mauls
Rarity: Rare
Enchantment: + 2
Two-Handed
Dippable
Melee: 1.5 m / 5 ft
Weight: 4.5 kg / 9 lb
Price: 190 gp
UID
MAG_SWA_Roaring_MaulUUID
c1aa1bf6-2bb8-4472-9e18-b5285101c4b3
Special
The holder of this item gains:
Tenacity
- When you miss an attack, you deal Strength Modifier
Bludgeoning damage (minimum of 1) anyway.
Weapon actions
If you have proficiency, equip in main hand to gain:
Backbreaker (
)
Put extra force behind your strike to possibly knock your enemy .
Concussive Smash (
)
Hit an enemy with all your might to deal damage and possibly them.
Grand Slam (
)
Slam your weapon into the ground, dealing additional
Thunder damage equal to your proficiency bonus, thunderously impacting nearby foes and possibly pushing them away.