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Shattered Flail: Difference between revisions
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| special = | | special = | ||
| weapon actions = Concussive Smash | | weapon actions = Concussive Smash | ||
| where to find = | | where to find = Dropped by the [[Flind]], 'leader' of the group of [[Gnoll]]s attacking the Zhentarim caravan. | ||
| where to find location = The Risen Road | |||
| where to find x = 33 | |||
| where to find y = 597 | |||
}} | }} | ||
Latest revision as of 08:52, 21 August 2024
Shattered Flail is a rare +2 Mace that heals the wielder when they hit an enemy - at the cost of potentially going mad when they stop attacking.
A bundle of bones and blood - and a soul-piercing demonic presence - is all that remains of the Flind's flail. It would make a decent mace with a particularly nasty bite.
Properties
- Damage
- 1d6 + 2 (3~8) + Strength modifier Bludgeoning
- Details
- Rarity: Rare
- Enchantment: + 2
- One-Handed
- Dippable
- Melee: 1.5 m / 5 ft
- Weight: 1.8 kg / 3.6 lb
- Price: 190 gp
-
UID
UNI_PLA_ConflictedFlind_Flail_BrokenUUID
8a527abd-a2ff-4267-a067-d26bdf6742ee
Special
The holder of this item gains:
- Yeenoghu's Gift
- Hitting an enemy with this weapon heals the wielder for 1d6hit points - but they can go if they don't continue hitting an enemy each turn.
Weapon actions
If you have proficiency, equip in main hand to gain:
- Concussive Smash ()
Hit an enemy with all your might to deal damage and possibly them.
Where to find
- The Risen Road: Dropped by the Flind, 'leader' of the group of Gnolls attacking the Zhentarim caravan. X: 33 Y: 597