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Yeenoghu's Gift

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Yeenoghu'sYeenoghu's Gift is a passive feature which requires the wielder continue attacking or go mad.

Description

Hitting an enemy with this weapon heals the wielder for 1d6hit pointshit points - but they can go MadMad if they don't continue hitting an enemy each turn.

Healing through this item doesn't trigger other passives that react to healing.

Condition: Yeenoghu's Blessing

Yeenoghu's BlessingYeenoghu's Blessing

Duration: 1 turn

Condition: Yeenoghu's Gift

Yeenoghu's GiftYeenoghu's Gift

Duration: 6 turns

  • Famished for slaughter.
  • Affected entity can go Mad Mad for 2 turns if it doesn't deal damage to an enemy by the end of its turn.

How to learn

Granted by the weapons:

Notes

  • After hitting a creature with the Shattered Flail, the wielder gains Yeenoghu's Gift for 6 turns. For the duration, they must succeed a DC 10 Wisdom saving throwWisdom saving throw at the end of any turn on which they do not hit an enemy, or go Mad for 1 turn.
    • The Saving Throw rolls made by the wielder of this weapon do not appear in the combat log, but they are in fact being rolled at the end of each turn where the wielder does not damage an enemy.
    • The duration of Yeenoghu's Gift is not refreshed by hitting enemies again; it only lasts the base 6 turns, after which it can be re-applied.
  • While Mad, the wielder is uncontrollably hostile to all nearby creatures, including allies, and uses any and all tools at their disposal to inflict harm. This could include using powerful Ammunition or Consumables from their inventory, casting high level Spells, or shovingshoving allies to their deaths.
  • Although the combat log states "Tav healed self...", this healing does not trigger other items which activate on the character's healing such as  Boots of Aid and Comfort,  The Whispering Promise or  Broodmother's Revenge.
  • The wielder is healed upon each instance of damage. This means that in the case of attacks which deal multiple damage types, such as Booming BladeBooming Blade and Divine SmiteDivine Smite (as well as other Smite spells), or in the case of attacks which damage multiple targets, such as Slashing Flourish (Melee)Slashing Flourish (Melee), the wielder is healed multiple times.