Gore (Deep Rothé): Difference between revisions
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| summary = '''Gore''' is a {{SAI|Wild Shape: Deep Rothé}} Action. Deep Rothés use this ability to make a melee attack that deals Piercing damage to enemies and can help break down walls and other sturdy objects. | | summary = '''Gore''' is a {{SAI|Wild Shape: Deep Rothé}} Action. Deep Rothés use this ability to make a melee attack that deals Piercing damage to enemies and can help break down walls and other sturdy objects. | ||
| description = Impale a creature to deal {{DamageText|3d4 + Strength Modifier|Piercing}} damage. | | description = Impale a creature to deal {{DamageText|3d4 + Strength Modifier|Piercing}} damage. | ||
| extra description = Deals an additional {{DamageText|11|Force}} damage to targets with Lesser, Medium, or Greater [[Damage Types#Toughness|Toughness]]. | |||
Deals an additional {{DamageText|11|Force}} damage to targets with Lesser, Medium, or Greater [[Damage Types#Toughness|Toughness]]. | |||
| image = Gore.webp | | image = Gore.webp | ||
| controller icon = Gore Icon.webp | | controller icon = Gore Icon.webp |
Revision as of 04:36, 28 April 2024
For the version used by Minotaurs, see Gore (Minotaur).
Gore is a
Action. Deep Rothés use this ability to make a melee attack that deals Piercing damage to enemies and can help break down walls and other sturdy objects.Description
Impale a creature to deal 3d4 + Strength ModifierPiercing damage.
Deals an additional 11Force damage to targets with Lesser, Medium, or Greater Toughness.
Properties
- Cost:
- Action
- Damage:
- 3d4 (3~12) + Strength modifier Piercing damage
- Details:
- Attack roll
- Melee: 1.5 m / 5 ft
At Higher Levels
How to learn
Used by creatures: Wild Shape: Deep Rothé