Command: Halt: Difference between revisions

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| school = Enchantment
| school = Enchantment
| classes = Cleric, Paladin, The Fiend
| classes = Cleric, Paladin, The Fiend
| learns at level 1 = Cleric, Fiend  
| class learns at level 1 = Cleric, Fiend  
| learns at level 2 = Paladin
| class learns at level 2 = Paladin
| summary = This spell allows spellcasters to order their target temporarily from moving or taking action.
| summary = This spell allows spellcasters to order their target temporarily from moving or taking action.
| description = Command a creature to halt, preventing it from moving or taking [[Action]]s, [[Bonus Action]]s, or [[Reaction]]s.
| description = Command a creature to halt, preventing it from moving or taking [[Action]]s, [[Bonus Action]]s, or [[Reaction]]s.

Revision as of 05:03, 5 August 2023


Command Halt Icon.png

Command (Halt) is a level 1 enchantment spell. This spell allows spellcasters to order their target temporarily from moving or taking action.

Description

Command a creature to halt, preventing it from moving or taking Actions, Bonus Actions, or Reactions.

Properties

Details
 Range: 18 m / 60 ft

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Command: Halt

Command: Halt Command: Halt

Duration: 1 turn

Wisdom saving throw

How to learn

Classes: