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Gust of Wind: Difference between revisions

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| classes = Druid, Sorcerer, Wizard, Tempest Domain
| classes = Druid, Sorcerer, Wizard, Tempest Domain
| learns at level = Druid, Sorcerer, Wizard, Tempest Domain
| learns at level = Druid, Sorcerer, Wizard, Tempest Domain
| learns at level 3 = Druid, Sorcerer, Wizard, Tempest Domain
| class learns at level 3 = Druid, Sorcerer, Wizard, Tempest Domain
| summary = It is used to clear dangerous gasses and throwing creatures back, potentially causing a dangerous fall.
| summary = It is used to clear dangerous gasses and throwing creatures back, potentially causing a dangerous fall.
| description = Summon a strong wind that clears all clouds and pushes creatures back 17ft forcing them {{Condition | Off Balance}} if they fail a [[Strength]] roll.
| description = Summon a strong wind that clears all clouds and pushes creatures back 17ft forcing them {{Condition | Off Balance}} if they fail a [[Strength]] roll.

Revision as of 04:03, 5 August 2023

Gust of Wind Icon.png

Gust of Wind is a level 2 evocation spell. It is used to clear dangerous gasses and throwing creatures back, potentially causing a dangerous fall.

Description

Summon a strong wind that clears all clouds and pushes creatures back 17ft forcing them
Off Balance Off Balance
if they fail a Strength roll.

Properties

Details
 Range: 6 m / 40 ft

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Off Balance

Off Balance Off Balance

Duration: 1 turn

How to learn

Classes:

Notes

This spell is automatically given to the Storm Sorcery Storm Sorcery Sorcerer at level 6