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Command: Flee: Difference between revisions
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{{SpellPage | {{SpellPage | ||
| name = Command | | name = Command: Flee | ||
| image = Command Flee.webp | | image = Command Flee.webp | ||
| level = 1 | | level = 1 |
Revision as of 09:32, 17 October 2023
Command: Flee is a level 1 enchantment spell. This spell is a variant of . It allows spellcasters to order their target to temporarily flee and do nothing else.
Description
Command a creature to flee from you on its turn and do nothing else.
Properties
- Details
- Range: 18 m / 60 ft
At higher levels
Upcast: Affects an additional target for each Spell Slot Level above 1st.Condition: Command: Flee
Duration: 1 turn
- Has to move as far away from the spellcaster by the fastest available means.
- Cannot take Actions, Bonus Actions, or Reactions.
How to learn
Classes:
- Class Level 2: Paladin
- Class Level 6: [[ via Magical Secrets)
- Class Level 10: [[ via Magical Secrets)
External Links
- Command on the Forgotten Realms Wiki