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Faerie Fire: Difference between revisions

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m (Added to notes section. Equipment listed does not grant a full cast of the spell, rather a version of its effects can be activated under certain attack conditions.)
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| higher levels =
| notes = * [[Drow]] and [[Half-Elf#Drow_Half-Elves|Drow Half-Elves]] can only cast the spell once per [[Long Rest]].
| notes = * [[Drow]] and [[Half-Elf#Drow_Half-Elves|Drow Half-Elves]] can only cast the spell once per [[Long Rest]].
* The versions of Faerie Fire granted by the [[Hellrider Longbow]] and [[Xyanyde]] are activated under certain attack conditions. These pieces of equipment do not grant full casts of the spell.
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== External links ==
== External links ==
* {{FRWiki|Faerie fire|long}}
* {{FRWiki|Faerie fire|long}}

Revision as of 17:03, 10 November 2023

Template:Up to date

Faerie Fire.webp

Faerie Fire is a level 1 evocation spell. This spell allows spellcasters to conjure brilliant light. Any creature caught in the radius temporarily sheds faint light and prevents Invisible Invisible.

Description

All targets within the light turn visible, and Attack rolls against them have Advantage Icon.png Advantage.

Properties

Details
 Range: 18 m / 60 ft
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Faerie Fire

Faerie Fire Faerie Fire

Duration: 10 turns

Dexterity saving throw

How to learn

Classes:

Races:

(Character level is the sum of all class levels for a multi-classed character.)

Feats:

Granted by the following items:

Notes

External links