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Hellrider Longbow

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Hellrider Longbow image

Hellrider Longbow is an uncommon +1 Longbow that grants the wielder a large bonus to Initiative and Advantage on Perception checks. It may also apply Faerie Fire to a creature on a successful attack.

This longbow was forged from the remnants of Stanislav the Silver's shield, found near the wreckage of Castle RavenloftCastle Ravenloft some years ago.

Properties

Damage
1d8 + 1 (2~9) + Dexterity modifier PiercingPiercing
Details
LongbowsLongbows
Rarity: Uncommon Rarity: Uncommon
Enchantment: + 1
Two-HandedTwo-Handed
DippableDippable
Range: 18 m / 60 ft Range: 18 m / 60 ft
Weight: 1.1 kg / 2.2 lb Weight: 1.1 kg / 2.2 lb
Price: 770 gp / 1550 gpHHonour Price: 770 gp / 1550 gpHHonour
UID MAG_WYR_Hellrider_Longbow
https://bg3.norbyte.dev/search?q=name:MAG_WYR_Hellrider_Longbow
UUID 75c90d55-c262-446d-937c-8adbef1e3e93
https://bg3.norbyte.dev/search?q=uuid:75c90d55-c262-446d-937c-8adbef1e3e93
Stats MAG_WYR_Hellrider_Longbow
https://bg3.norbyte.dev/search?q=name:MAG_WYR_Hellrider_Longbow

Special

The holder of this item gains:

Heightened Awareness
Gain a +3 bonus to Initiative rolls and AdvantageAdvantage on Perception checkPerception checks.
Fiendish Fire
Once per turn, a creature hit by this weapon will possibly be afflicted with Faerie FireFaerie Fire.

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Hamstring ShotHamstring Shot (Action)
Shoot an enemy in the thigh and possibly reduce their movement speed by 50%. (Recharge: Short rest Recharge: Short rest.)
Brace (Ranged)Brace (Ranged) (Movement Speed)
Spend 6 m / 20 ft⁠6 m / 20 ft of your movement. For the rest of your turn, roll ranged damage twice and use the highest result. (Recharge: Short rest Recharge: Short rest.)

Where to find

Notes

Regarding Fiendish Fire:

  • Faerie Fire condition is only applied for one turn, and is removed at the start of the target's next turn, effectively being only useful on the turn it is applied.

Bugs

Regarding Fiendish Fire:

  • While the Fiendish Fire saving throw triggers on all damage dealt by the wielder (including spells and other weapons), the effect is only actually applied if the damage originates from this specific weapon. If the target fails the save against a spell or a different melee attack, the status effect will not be inflicted.