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Shield Bash: Difference between revisions

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{{ActionPage
{{ActionPage
| image = Shield Bash.webp
| image = Shield Bash.webp
| summary = '''Shield Bash''' is a Passive Feature granted by many [[Shields]] that allows you to strike back at an enemy that hits you, knocking them {{Cond|Prone}}.
| summary = '''Shield Bash''' is a reaction/passive feature granted by many [[Shields]] that allows you to strike back at an enemy that hits you, knocking them {{Cond|Prone}}.
| description = When a foe hits you with a melee attack, you can use your reaction, to knock it {{Cond|Prone}} unless they succeed a [[Dexterity]] [[Saving Throw]].
| description = When a foe hits you with a melee attack, you can use your reaction, to knock it {{Cond|Prone}} unless they succeed a [[Dexterity]] [[Saving Throw]].
| cost = reaction
| cost = reaction
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| condition = Prone
| condition = Prone
}}
}}
[[Category:Passive features]]

Revision as of 17:58, 17 November 2023

Shield Bash.webp

Shield Bash is a reaction/passive feature granted by many Shields that allows you to strike back at an enemy that hits you, knocking them Prone Prone.

Description

When a foe hits you with a melee attack, you can use your reaction, to knock it Prone Prone unless they succeed a Dexterity Saving Throw.

Properties

Cost:
Reaction
Details:
 Melee: 1.5 m / 5  ft

Condition: Prone

Prone Prone

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