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Silence: Difference between revisions
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| school = Illusion | | school = Illusion | ||
| ritual = yes | | ritual = yes | ||
| classes = Bard, Cleric | | classes = Bard, Cleric, Ranger | ||
| class learns at level 3 = Bard, Cleric, Circle of the Land:Desert | | class learns at level 3 = Bard, Cleric, Circle of the Land:Desert | ||
| class learns at level 5 = Ranger, Oath of Devotion | | class learns at level 5 = Ranger, Oath of Devotion:Oath Spell | ||
| races = | | races = | ||
| other ways to learn = * Also granted to {{Class|Warlock}}s who choose the [[Eldritch Invocation]] {{SAI|Book of Ancient Secrets}} at level 7+. When gained in this way, the spell can be cast once per [[Long Rest]] and doesn't expend [[Spells#Spell Slots|Spell Slots]]. | |||
| summary = This spell allows spellcasters to summon a sphere of absolute quietness in an area within range. Creatures within this sphere are immune to {{DamageType|Thunder}} damage and cannot cast verbal spells. | | summary = This spell allows spellcasters to summon a sphere of absolute quietness in an area within range. Creatures within this sphere are immune to {{DamageType|Thunder}} damage and cannot cast verbal spells. | ||
| description = Create a sound-proof sphere. All within are {{Cond|Silenced}} and [[Damage Types#Immunity|Immune]] to {{DamageType|Thunder}} damage. | | description = Create a sound-proof sphere. All within are {{Cond|Silenced}} and [[Damage Types#Immunity|Immune]] to {{DamageType|Thunder}} damage. | ||
| | | cost = action, spell2 | ||
| concentration = yes | | concentration = yes | ||
| range = ranged | | range = ranged | ||
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| area condition = Silenced | | area condition = Silenced | ||
| higher levels = | | higher levels = | ||
| notes = | | notes = | ||
* {{Class|Way of Shadow}}s gain the ability to cast an alternate of this spell called {{SAI|Shadow Arts: Silence}} at level 3, at the cost of {{R|ki|2}}. | * {{Class|Way of Shadow}}s gain the ability to cast an alternate of this spell called {{SAI|Shadow Arts: Silence}} at level 3, at the cost of {{R|ki|2}}. | ||
* Useful around sleeping creatures if one wishes not to wake them up. This is done by either silencing the area around the sleeping creatures themselves, or around the area you expect to be making noises in. | * Useful around sleeping creatures if one wishes not to wake them up. This is done by either silencing the area around the sleeping creatures themselves, or around the area you expect to be making noises in. |
Revision as of 09:45, 27 November 2023
Silence is a level 2 illusion spell. This spell allows spellcasters to summon a sphere of absolute quietness in an area within range. Creatures within this sphere are immune to Thunder damage and cannot cast verbal spells.
Description
Create a sound-proof sphere. All within are and Immune to Thunder damage.
Properties
- Cost
- Action + Level 2 Spell Slot
- Details
- Range: 18 m / 60 ft
- Creates Area: Silence
- Ritual
- Concentration
At higher levels
Casting this spell at a higher level grants no additional benefit.
Area: Silence
Silence
Duration: 100 turns
AoE: 6 m / 20 ft (Radius)
Creatures that remain in the aura are .
- Type: Summoned
Condition: Silenced
- Creature can't speak or cast spells with a verbal component, and is immune to Thunder damage.
How to learn
Classes:
- Class Level 3: Bard, Cleric, and Circle of the Land (Desert)
- Class Level 5: Ranger, and Oath of Devotion (Oath Spell)
Other ways to learn:
- Also granted to s who choose the Eldritch Invocation at level 7+. When gained in this way, the spell can be cast once per Long Rest and doesn't expend Spell Slots.
Notes
- s gain the ability to cast an alternate of this spell called at level 3, at the cost of 2Ki Points.
- Useful around sleeping creatures if one wishes not to wake them up. This is done by either silencing the area around the sleeping creatures themselves, or around the area you expect to be making noises in.
- Works very well with a Rogue's in such cases.
External Links
- Silence on the Forgotten Realms Wiki