User:NtCarlson/Sandbox2: Difference between revisions

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* {{RarityItem|Phalar Aluve}} ([[Underdark]]): Even after the considerable Honour mode nerfs, {{SAI|Phalar Aluve: Shriek}} is still extremely strong, giving a {{DieIcon|d4|Piercing}} '''1d4''' penalty to all {{Saving throw}}s and {{DamageText|1d4|Thunder}} to all damage applied to affected enemies in a {{radius|m=6|ft=20}} AoE. Alternatively, it can be used to provide a {{radius|m=6|ft=20}} AoE Bless effect that stacks with {{SAI|Bless}}.
* {{RarityItem|Phalar Aluve}} ([[Underdark]]): Even after the considerable Honour mode nerfs, {{SAI|Phalar Aluve: Shriek}} is still extremely strong, giving a {{DieIcon|d4|Piercing}} '''1d4''' penalty to all {{Saving throw}}s and {{DamageText|1d4|Thunder}} to all damage applied to affected enemies in a {{radius|m=6|ft=20}} AoE. Alternatively, it can be used to provide a {{radius|m=6|ft=20}} AoE Bless effect that stacks with {{SAI|Bless}}.
* {{RarityItem|Gloves of Baneful Striking}} ([[Mountain Pass]]): Guaranteed to apply a {{DieIcon|d4|Piercing}} '''1d4''' penalty to all {{Saving throw}}s for {{duration|2}} on weapon attacks.
* {{RarityItem|Gloves of Baneful Striking}} ([[Mountain Pass]]): Guaranteed to apply a {{DieIcon|d4|Piercing}} '''1d4''' penalty to all {{Saving throw}}s for {{duration|2}} on weapon attacks.
* {{RarityItem|Ritual Axe}} ([[Goblin Camp]]): Guaranteed to apply {{Cond|Bane}} on hit, but also take {{DamageText|1d6|Slashing}} self-damage every time you attack. Stacks with the Gloves of Baneful Striking for a '''2d4''' penalty to ''all'' {{Saving throws}}
* {{RarityItem|Ritual Axe}} ([[Goblin Camp]]): Guaranteed to apply {{Cond|Bane}} on hit, but also take {{DamageText|1d6|Slashing}} self-damage every time you attack. Stacks with the Gloves of Baneful Striking for a '''2d4''' penalty to ''all'' {{Saving throw}}s.


= Build ideas =
= Build ideas =
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* Restore Vitality's duration is p
* Restore Vitality's duration is p
** Casting {{SAI|Restore Vitality}} doesn't consume spell slots, but it counts as a level 3 spell for {{SAI|Disciple of Life}}.
** Casting {{SAI|Restore Vitality}} doesn't consume spell slots, but it counts as a level 3 spell for {{SAI|Disciple of Life}}.
* Has access of all face character abilities including {{SAI|Speak with Animals}}, {{SAI|Speak with Dead}}, and {{SAI|Detect Thoughts}}.
* Has access to many out-of-combat buffs including {{SAI|Thaumaturgy}}, {{SAI|Guidance}}, {{SAI|Enhance Ability}}, and {{SAI|Bardic Inspiration}}.
* Has [[Expertise]] in 6 skills (2 from {{Class|Bard}} level 3, 2 from {{Class|Rogue}} level 1, and 2 from {{SAI|Actor}}).





Latest revision as of 07:39, 4 December 2023

Build ideas[edit | edit source]

Warden of Vitality[edit | edit source]

Roles: Face character, healer, buffer


Core items[edit | edit source]

  • Phalar Aluve: This weapon will be used for its Phalar Aluve: Sing Phalar Aluve: Sing ability rather than the Shriek Shriek ability it is known for. This grants all nearby allies in 6 m / 20 ft an effect equivalent to Bless Bless but also stacks with it. Conveniently, Phalar Aluve is also a finesse weapon (very unusual for its weapon class).
  • The Whispering Promise: This item will grant Bless Bless for Duration: 2 turns on heal. This is key to boost the utility of Restore Vitality Restore Vitality. This gives a non-concentration source of this potent effect that also stacks with Phalar Aluve's equivalent effect.
  • Hellrider's Pride: This will grant Blade Ward Blade Ward for Duration: 2 turns on heal which further boosts the utility of each heal. These will be upgraded to The Reviving Hands in Act III.
  • Wapira's Crown: This will heal you 1d6hit points whenever you cast a healing spell. Once the build is online, that will be twice per turn. It also works as a replacement for Blessed Healer Blessed Healer. Note that it doesn't actually grant Bless Bless from The Whispering Promise.
  • Boots of Aid and Comfort: This will apply HP Icon.png 3 temporary hit points on every heal. Due to the way temporary hit points work, this may actually be detrimental. (It could prevent a better source of temporary HP from applying).

Rejected items[edit | edit source]