Confused (Condition): Difference between revisions

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{{ConditionPage
{{ConditionPage
| effects = * Affected entity is hostile to everyone, wanders around aimlessly, and occasionally skips turns in its stupor
| effects = * Affected entity is hostile to everyone, wanders around aimlessly, and occasionally skips turns in its stupor
| stack id =MADNESS
| stack priority =2
| status groups =SG_Confused
| properties =LoseControl, OverheadOnTurn, InitiateCombat, BringIntoCombat
| notes = 
}}
}}
{{Inflicts|Confused Stupor|cond}}
{{Inflicts|Confused Stupor|cond}}

Latest revision as of 19:38, 3 February 2024

  • Affected entity is hostile to everyone, wanders around aimlessly, and occasionally skips turns in its stupor

Properties

Status IDStack ID: MADNESS

Status groupsStatus groups: SG_Confused

Stack priority: 2

More properties:

Conditions with the same stack ID

Conditions with the stack ID MADNESS, only one of these can be applied at the same time:

Condition Effects

Confused (Condition) Confused

  • Affected entity is hostile to everyone, wanders around aimlessly, and occasionally skips turns in its stupor

Insanity's Kiss (Condition) Insanity's Kiss

  • Hostile to all other creatures for the condition's duration.

Madness (Condition) Madness

  • Hostile to everyone in the vicinity.

Sources of Confused