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Create Water (variant): Difference between revisions

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| school = Transmutation
| school = Transmutation
| summary = This spell is a variant of {{SAI|Create Water}} that allows spellcasters to conjure an smaller, temporary area of water that rain from thin air and forms a water surface without expending a spell slot. Creatures standing in the area when the spell is cast will become {{Cond|Wet}}.
| summary = This spell is a variant of {{SAI|Create Water}} that allows spellcasters to conjure an smaller, temporary area of water that rain from thin air and forms a water surface without expending a spell slot. Creatures standing in the area when the spell is cast will become {{Cond|Wet}}.
| description = Call forth rain. It extinguishes exposed flames and forms a [[Water Surface]].
| description = Call forth rain. It extinguishes exposed flames and forms a {{Area|Water (surface)}} surface.
| cost = action
| cost = action
| range m = 9
| range m = 9

Revision as of 15:52, 6 May 2024

Create Water.webp

Create Water is a level 1 transmutation spell. This spell is a variant of Create Water Create Water that allows spellcasters to conjure an smaller, temporary area of water that rain from thin air and forms a water surface without expending a spell slot. Creatures standing in the area when the spell is cast will become Wet Wet.

Description

Call forth rain. It extinguishes exposed flames and forms a Water Water surface.

Properties

Cost
Action
Details
 Range: 9 m / 30 ft
AoE: 2 m / 7 ft (Radius)

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Wet

Wet Wet

Duration: 2 turns

How to learn

(Information not yet added.)

Notes

  • Prior to Patch 6, this spell was available to Druids, Clerics and level 6 Storm Sorcery Sorcerers if you had unlocked level 2 spell slots.
  • This variant of Create Water Create Water creates a smaller area that only lasts 4 turns. It also inflicts Wet Wet for a shorter amount of time, but does not cost any spell slots.

External links