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Danse Macabre: Difference between revisions
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(Added note on Danse Macabre Ghouls exploding with necrotic damage on death.) |
(added link to see the summoned Ghouls from Danse Macabre.) |
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Line 5: | Line 5: | ||
| no spell slot = true | | no spell slot = true | ||
| school = Necromancy | | school = Necromancy | ||
| summary = Danse Macabre is a 5th level Necromancy [[Spells|spell]] that summons 4 uncontrollable Ghouls to fight for you. | | summary = Danse Macabre is a 5th level Necromancy [[Spells|spell]] that summons 4 uncontrollable [[Ghoul_(Danse_Macabre)|Ghouls]] to fight for you. | ||
| description = Create 4 ghouls that fight alongside you. | | description = Create 4 ghouls that fight alongside you. | ||
| cost = action | | cost = action |
Revision as of 17:59, 17 June 2024
Danse Macabre is a 5th level Necromancy spell that summons 4 uncontrollable Ghouls to fight for you.
Description
Create 4 ghouls that fight alongside you.
Properties
- Each Ghoul has a chance to the target on hit (DC 5 Constitution Save).
- Only available through items as a once per Recharge: Long rest action that does not consume a Spell Slot.
How to learn
Notes
- The ghouls are also able to bite a target that is , , or . The damage dealt through biting will be regained as Hit Points. [Needs Verification]
- This spell can only be acquired by completing the quest Unlock the Ancient Tome, in Act Three, which fully unlocks the secrets of the Necromancy of Thay.
- The ghouls are immune to . This prevents them from being driven due to a failed Wisdom saving throw when the summoner wears Abyss Beckoners.
- Currently (09/13/2023) the Necromancy Wizard subclass is causing this spell to summon 5 ghouls instead of 4. Spell tooltip unchanged.
- The Ghouls explode when killed, dealing Necrotic area-of-effect damage. This can destroy other Ghouls as a chain reaction and hurt nearby party members as well.
Visuals
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