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Stillmaker: Difference between revisions

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| uuid = 0cfbd2ef-6eb3-4283-b0c9-8e23a4f9bf8c
| uuid = 0cfbd2ef-6eb3-4283-b0c9-8e23a4f9bf8c
| special =  
| special =  
* {{SpellAction|Hold Person|level=3|recharge=Long Rest}}
{{SpellAction|Hold Person|level=3|recharge=Long Rest}}
| weapon actions = Pommel Strike, Piercing Strike, Lacerate
| weapon actions = Pommel Strike, Piercing Strike, Lacerate
| where to find = Found in a hole in the area underneath the temple. A successful DC 5 Perception check is needed to spot it. The hole is just at the top of the cragged rock and can be easy to miss. There is blood right next to the hole.
| where to find = Found in a hole in the area underneath the temple. A successful DC 5 Perception check is needed to spot it. The hole is just at the top of the cragged rock and can be easy to miss. There is blood right next to the hole.

Revision as of 22:26, 20 August 2024

Stillmaker image

Stillmaker is a very rare +2 Dagger that grants the wielder the Hold Person spell once per Long Rest.

Description Icon.png

The dagger's twisting blade is designed to nick the flesh as many times as possible, allowing its paralytic poison to flow effortlessly into any unfortunate target.

Properties

Damage
Details
Daggers Daggers
Rarity: Very Rare
Enchantment: + 2
 One-Handed
Finesse Finesse
Light (weapon property) Light
Thrown Thrown
Dippable Dippable
 Melee: 1.5 m / 5  ft
 Weight: 0.45 kg / 0.9 lb
Price: 480 gp
UID MAG_Bhaalist_Paralyzing_Dagger
UUID 0cfbd2ef-6eb3-4283-b0c9-8e23a4f9bf8c

Special

The holder of this item gains:

Hold Person Hold Person ()
Cast as a level 3 spell ( Recharge: Long rest.)

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Pommel Strike Pommel Strike ()

Make a non-lethal attack against an enemy and possibly Daze Daze them.

Piercing Strike Piercing Strike ()

Stab an enemy and possibly inflict Gaping Wounds Gaping Wounds.

Lacerate Lacerate ()

Slash at your target's vital points to make it Bleed Bleed.

Where to find

  • Open Hand Temple X: 67 Y: -1018: Found in a hole in the area underneath the temple. A successful DC 5 Perception check is needed to spot it. The hole is just at the top of the cragged rock and can be easy to miss. There is blood right next to the hole.

Related Quests