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Searing Smite: Difference between revisions
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m (Clean-up empty attribute entries, linked to Smite page) |
(Corrected damage over time) |
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| extra damage = 1d6 | | extra damage = 1d6 | ||
| extra damage type = Fire | | extra damage type = Fire | ||
| extra damage per = turn | | extra damage 2 = 1d6 | ||
| extra damage type 2 = Fire | |||
| extra damage per 2 = turn | |||
| concentration = yes | | concentration = yes | ||
| range = weapon | | range = weapon | ||
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| higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level deals an extra {{DamageText|1d6|Fire}} initial damage for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st. | | higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level deals an extra {{DamageText|1d6|Fire}} initial damage for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st. | ||
| variants = | | variants = | ||
| notes = * [[Tiefling#Zariel | | notes = * [[Tiefling#Zariel tieflings|Zariel tieflings]] get a unique variant, {{SAI|Legacy of Avernus: Searing Smite}}, that they can cast once per [[Long Rest]]. | ||
* The incantation for Searing Smite is '''Ardē''', the Latin command "burn/blaze!" | * The incantation for Searing Smite is '''Ardē''', the Latin command "burn/blaze!" | ||
* See [[Smite]] for additional functionality information. | * See [[Smite]] for additional functionality information. |
Latest revision as of 07:13, 20 December 2024
Searing Smite is a level 1 evocation spell. This spell allows spellcasters to cause their melee weapon to flare with white-hot intensity, searing their targets on hit.
Description
Your weapon flares with white-hot intensity. It deals, on top of weapon damage, an extra 1d6Fire damage and marks the target with .
Properties
- Cost
- Action
- Cost on hit
- Bonus action + Level 1 Spell Slot
- Damage
- Normal weapon damage
- + 1d6 (1~6) Fire
- + 1d6 (1~6) Fire per turn
- Details
- Attack roll
- Range: Normal weapon range
- Concentration
At higher levels
Upcast: Casting this spell at a higher level deals an extra 1d6Fire initial damage for each Spell Slot Level above 1st.Condition: Searing Smite
Duration: 10 turns
Spell save DC Constitution saving throw
- Takes 1d6Fire damage per turn.
- The condition ends if target succeeds a Constitution Saving throw.
How to learn
Classes:
- Class Level 2: Paladin
Races:
- Character level 3: Zariel Tiefling
(Character level is the sum of all class levels for a multi-classed character.)
Granted by the following items:
- Skybreaker ( Recharge: Long rest)
Notes
- Zariel tieflings get a unique variant, , that they can cast once per Long Rest.
- The incantation for Searing Smite is Ardē, the Latin command "burn/blaze!"
- See Smite for additional functionality information.