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Gloom Stalker: Difference between revisions
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(Added opening paragraph. Updated main quote and descriptions of powers to to match in-game text. Added outward links to pages that require creation.) |
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{{PageSeo | description = Gloom Stalker is a subclass of Ranger. | image = Gloom Stalker Icon.png}} | {{PageSeo | ||
| description = Gloom Stalker is a subclass of Ranger. | |||
| image = Gloom Stalker Icon.png | |||
}} | |||
{{Quote|Emerging like a horrible gift from the envelope of darkness and shadow, you ambush and put down your foes before they can even scream.}} | |||
[[Category:Subclasses]] | [[Category:Subclasses]] | ||
[[File:Gloom Stalker Icon.png|frameless|150px|upright=1.5|left]] '''Gloom Stalker''' is a [[Subclass]] of [[Ranger]]. Gloom Stalkers specialise in taking out foes swiftly and ruthlessly from the shadows, gaining damage bonusses and increased movement speed. | |||
Rangers are able to summon an animal companion to aid them in combat and exploration. | |||
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==Subclass Features== | ==Subclass Features== |
Revision as of 21:59, 8 August 2023
Emerging like a horrible gift from the envelope of darkness and shadow, you ambush and put down your foes before they can even scream.Gloom Stalker is a Subclass of Ranger. Gloom Stalkers specialise in taking out foes swiftly and ruthlessly from the shadows, gaining damage bonusses and increased movement speed.
Rangers are able to summon an animal companion to aid them in combat and exploration.
Subclass Features
Level 3
- Dread Ambusher: You specialise in taking out foes swiftly and ruthlessly. You gain a +3 bonus to Initiative. On the first turn of combat, your movement speed increases by 3 m / 10 ft, and you can make an attack that deals an additional 1d8 damage.
- Dread Ambusher Hide: As a bonus action you can Hide from enemies by succeeding Stealth checks. Attacking or casting a spell will make you visible.
- Superior Darkvision: You can see in the dark up to 24 m / 80 ft
- Umbral Shroud: Wrap yourself in shadows to become Invisible if you are obscured, which lasts for 10 rounds.
Spell:
Level 7
- Iron Mind: You gain Proficiency in Wisdom and Intelligence Saving Throws.
Level 9
Spell:
Level 11
- Stalker's Flurry: When you miss with a weapon attack, you can make another one for free.