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(Added some inspirations from Act 2) |
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* '''A Natural Alliance''': Recognise the druid and Harper armour. | * '''A Natural Alliance''': Recognise the druid and Harper armour. | ||
* '''A Solitary Spider''': Read the arachnomancer's journals at the bottom of the well. | * '''A Solitary Spider''': Read the arachnomancer's journals at the bottom of the well. | ||
* '''If I can't have it''' : Discover the secrets of the [[Adamantine Forge]] from all three drow wizards. | |||
* '''Reanimator''': Correctly follow [[Gale]]'s instructions to resurrect him. | * '''Reanimator''': Correctly follow [[Gale]]'s instructions to resurrect him. | ||
* '''Roots of the Grove''': Learn local history from the druidic frescos. | * '''Roots of the Grove''': Learn local history from the druidic frescos. | ||
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* '''The Forbidden Arcane''': Read [[Omeluum]]'s notes on illithid magic. | * '''The Forbidden Arcane''': Read [[Omeluum]]'s notes on illithid magic. | ||
* '''The Phases Unfold''': Solve the moon puzzle sealing the door to the [[Underdark]]. | * '''The Phases Unfold''': Solve the moon puzzle sealing the door to the [[Underdark]]. | ||
== Act Two == | |||
''In progress'' | |||
* '''A Natural Alliance :''' Recognize the druid and Harper armour. | |||
* '''Corrupted Beyond Recognition :''' Find and read the dead druid's journal about how the shadow curse came to be. | |||
* '''Theskan Tactician :''' Help [[Mol]] win the game of lanceboard. | |||
[[Category:Backgrounds]] | [[Category:Backgrounds]] |
Revision as of 07:20, 9 August 2023
"You’re curious and well-read, with an unending thirst for knowledge. Learning about rare lore of the world will inspire you to put this knowledge to greater purpose."
Background Features
- Arcana Proficiency: Gain Proficiency with Intelligence (Arcana) Ability Checks.
- History Proficiency: Gain Proficiency with Intelligence (History) Ability Checks.
Inspirations
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Act One
- All Knowledge Is Worth Having: Finish reading the Thayan tome of necromancy.
- A Natural Alliance: Recognise the druid and Harper armour.
- A Solitary Spider: Read the arachnomancer's journals at the bottom of the well.
- If I can't have it : Discover the secrets of the Adamantine Forge from all three drow wizards.
- Reanimator: Correctly follow Gale's instructions to resurrect him.
- Roots of the Grove: Learn local history from the druidic frescos.
- Secrets Of The High Chieftain: Read Volo's Guide to Goblins.
- Secrets Of The Matron: Read the obscure text by a drow matron.
- Secrets Of The Necromancer: Discover the strange nature of the Thayan tome.
- Secrets Of The Shadow Druids: Discover and read Faldorn's Canticle.
- Secrets Of The Sundering: Unlock and read the Book of Dead Gods.
- Secrets Of The Sussur Tree: Read the Treatise on Anti-Magic.
- The Forbidden Arcane: Read Omeluum's notes on illithid magic.
- The Phases Unfold: Solve the moon puzzle sealing the door to the Underdark.
Act Two
In progress
- A Natural Alliance : Recognize the druid and Harper armour.
- Corrupted Beyond Recognition : Find and read the dead druid's journal about how the shadow curse came to be.
- Theskan Tactician : Help Mol win the game of lanceboard.