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History

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History is an Intelligence-based Skill.

The higher a creature's Intelligence Score, the more likely they will succeed on History Checks to recall history on a particular topic.

Proficiency[edit section | visual editor]

Characters who are proficient in History can add their Proficiency Bonus when making Ability CheckAbility Checks.

The following backgrounds grant proficiency in History:

The following classes can choose to select History as a proficient skill at Level 1:

Rock Gnomes add twice their Proficiency BonusProficiency Bonus to History checks.

Rangers who choose Ranger KnightRanger Knight as a Favoured Enemy gain proficiency in History.

Knowledge domain Clerics can choose to gain proficiency in History at Level 1 via Blessings of KnowledgeBlessings of Knowledge. If chosen, they can add double their Proficiency Bonus when making History checks.

Uses[edit section | visual editor]

  • Used in dialogue.

Ways to boost or penalize[edit section | visual editor]

Raising or lowering Intelligence will also boost/penalize the Intelligence modifier (and therefore History) by 1 every even number, up or down.

Equipment and items
Name Bonus or
Penalty
Notes
Elixir of Halfling Luck Advantage All ability checks
Elixir of Human Versatility Proficiency All skills
Shapeshifter's Boon Ring +1d4 All ability checks while shapeshifted/disguised
Spoiled Treacle Tart Disadvantage All Intelligence/Wisdom ability checks
Resonance Stone Disadvantage All mental ability checks
Actions and spells
Name Bonus or
Penalty
Notes
Ascendant BiteAscendant Bite -1 (target)
+1 (user)
All ability checks
Astral Knowledge: IntelligenceAstral Knowledge: Intelligence Proficiency
Bardic InspirationBardic Inspiration
Combat InspirationCombat Inspiration
+1d6
+1d8
+1d10
Next ability check
Bend Luck: Ability Check BonusBend Luck: Ability Check Bonus +1d4 All ability checks
Bestow Curse: Intelligence DisadvantageBestow Curse: Intelligence Disadvantage Disadvantage All Intelligence ability checks
Bolstering Magic: BoonBolstering Magic: Boon +1d4 All ability checks
Contagion: MindfireContagion: Mindfire Disadvantage All Intelligence ability checks
Cosmic Omen: Ability CheckCosmic Omen: Ability Check +1d6 All ability checks
Cutting WordsCutting Words -1d6 All ability checks
Fox's CunningFox's Cunning Advantage All Intelligence ability checks
GuidanceGuidance +1d4 All ability checks
Hex (Intelligence)Hex (Intelligence) Disadvantage All Intelligence ability checks
Improved Bardic InspirationImproved Bardic Inspiration +1d12 Next ability check
Knowledge of the Ages: IntelligenceKnowledge of the Ages: Intelligence Proficiency
Psychic RendPsychic Rend Disadvantage All Intelligence/Wisdom ability checks
Vampire BiteVampire Bite -1 (target)
+1 (user)
All ability checks
Other sources
Name Bonus or
Penalty
Notes
Aura of PossibilityAura of Possibility +10 All ability checks
Bliss SporesBliss Spores +1d6 All ability checks
Blood-draw SicknessBlood-draw Sickness -1 All ability checks
Dark One's Own LuckDark One's Own Luck +1d10 All ability checks once per short rest
Jack of All TradesJack of All Trades Proficiency bonus/2 All skills not proficient in