Ad placeholder
Clown Hammer: Difference between revisions
Jump to navigation
Jump to search
(Page creation) |
(Fixed Link) |
||
Line 4: | Line 4: | ||
| category = martial | | category = martial | ||
| quote = This hammer has a colourful history - it doesn't honk when you squeeze it, alas. | | quote = This hammer has a colourful history - it doesn't honk when you squeeze it, alas. | ||
| where to find = Looted from [[Dribbles]] in [[Rivington]] during [[Chapter | | where to find = Looted from [[Dribbles]] in [[Rivington]] during [[Chapter Three]]. | ||
| type = Warhammers | | type = Warhammers | ||
| rarity = rare | | rarity = rare |
Revision as of 08:49, 19 August 2023
Clown Hammer is a rare, moderately enchanted (+2) special variant of the Warhammers family of weapons. It is a martial melee weapon that can be wielded in one hand, or with both hands for extra damage.
This hammer has a colourful history - it doesn't honk when you squeeze it, alas.
Properties
- One-handed damage
- 1d8 (1~8) + Strength modifier Bludgeoning
- Two-handed damage
- 1d10 (1~10) + Strength modifier Bludgeoning
- Details
- Rarity: Rare
- Enchantment: + 2
- Versatile
- Melee: 1.5 m / 5 ft
- Weight: 2.7 kg / 5.4 lb
- Price: 310 gp
Special
The holder of this item gains:
- Grim Irony: Whenever this weapon lands a critical hit, both target and attacker have to succeed a Wisdom Saving Throw, or be affected by fits of laughter.
Weapon actions
If you have proficiency, equip in main hand to gain:
- Backbreaker ()
Put extra force behind your strike to possibly knock your enemy .
- Concussive Smash ()
Hit an enemy with all your might to deal damage and possibly them.
- Weakening Strike ()
Target an enemy's hands with a non-lethal attack and possibly inflict .
Where to find
- Looted from Dribbles in Rivington during Chapter Three.