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Friends: Difference between revisions

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m (only caster gets advantage)
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| level = cantrip
| level = cantrip
| school = Enchantment
| school = Enchantment
| ritual =
| ritual =  
| classes = Bard, Sorcerer, Warlock, Wizard, Eldritch Knight, Arcane Trickster
| classes = Bard, Sorcerer, Warlock, Wizard, Eldritch Knight, Arcane Trickster
| class learns at level 1 = Bard, Sorcerer, Warlock, Wizard
| class learns at level 1 = Bard, Sorcerer, Warlock, Wizard
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| races = High Elf, High Half-Elf
| races = High Elf, High Half-Elf
| race learns at level 1 = High Elf, High Half-Elf
| race learns at level 1 = High Elf, High Half-Elf
| summary = It makes the caster and their allies appear more charismatic to the affected creature.
| summary = It makes the caster appear more charismatic to the affected creature.
| description = Gain {{Advantage}} on [[Charisma]] [[Checks]] against a non-hostile creature.
| description = Gain {{Advantage}} on [[Charisma]] [[Checks]] against a non-hostile creature.


In higher difficulty modes, the target might accuse you of enchanting them.
In higher difficulty modes, the target might accuse you of enchanting them.
| action type = action
| action type = action
| attack roll =
| attack roll =  
| damage =
| damage =  
| damage modifier =
| damage modifier =  
| damage type =
| damage type =  
| damage save =
| damage save =  
| damage save effect =
| damage save effect =  
| damage per =
| damage per =  
| extra damage =
| extra damage =  
| extra damage modifier =  
| extra damage modifier =  
| extra damage type =
| extra damage type =  
| extra damage save =
| extra damage save =  
| extra damage save effect =
| extra damage save effect =  
| extra damage per =
| extra damage per =  
| concentration = yes
| concentration = yes
| range = ranged
| range = ranged
| range m = 9
| range m = 9
| range ft = 30
| range ft = 30
| aoe =
| aoe =  
| aoe m =
| aoe m =  
| aoe ft =
| aoe ft =  
| condition = Friends
| condition = Friends
| condition duration = 10
| condition duration = 10
| condition save =
| condition save =  
| area =
| area =  
| area category =
| area category =  
| area shape =
| area shape =  
| area range m =
| area range m =  
| area range ft =
| area range ft =  
| area duration =
| area duration =  
| area turn start damage =
| area turn start damage =  
| area turn start damage type =
| area turn start damage type =  
| area turn start damage save =
| area turn start damage save =  
| area turn start damage save effect =
| area turn start damage save effect =  
| area turn end damage =
| area turn end damage =  
| area turn end damage type =
| area turn end damage type =  
| area turn end damage save =
| area turn end damage save =  
| area turn end damage save effect =
| area turn end damage save effect =  
| area condition =
| area condition =  
| area condition 2 =
| area condition 2 =  
| area condition 3 =
| area condition 3 =  
| area condition 4 =
| area condition 4 =  
| higher levels =
| higher levels =  
| notes =
| notes =  
| video = Friendship-showcase.mp4
| video = Friendship-showcase.mp4
}}
}}

Revision as of 06:06, 1 September 2023

Template:Up to date

Friends Icon.png

Friends is a cantrip (Enchantment). It makes the caster appear more charismatic to the affected creature.

Description

Gain Advantage Icon.png Advantage on Charisma Checks against a non-hostile creature.

In higher difficulty modes, the target might accuse you of enchanting them.

Properties

Details
 Range: 18 m / 60 ft
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Friends

Friends Friends

Duration: 10 turns

In higher difficulty modes, the target might accuse you of enchanting them.

How to learn

Classes:

Races:

(Character level is the sum of all class levels for a multi-classed character.)

Visuals

External Links