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Chronofreak (talk | contribs) m (High Elf and High Half-Elf can learn) |
(effect applies to active weapon) |
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| level = cantrip | | level = cantrip | ||
| school = Evocation | | school = Evocation | ||
| ritual = | | ritual = | ||
| classes = Bard, Cleric, Sorcerer, Wizard, Eldritch Knight, Arcane Trickster | | classes = Bard, Cleric, Sorcerer, Wizard, Eldritch Knight, Arcane Trickster | ||
| class learns at level 1 = Bard, Cleric, Sorcerer, Wizard | | class learns at level 1 = Bard, Cleric, Sorcerer, Wizard | ||
| class learns at level 3 = Eldritch Knight, Arcane Trickster | | class learns at level 3 = Eldritch Knight, Arcane Trickster | ||
| races = | | races = | ||
| race learns at level 1 = High Elf, High Half-Elf | | race learns at level 1 = High Elf, High Half-Elf | ||
| race learns at level 2 = | | race learns at level 2 = | ||
| summary = It makes an object shed light in a small area. | | summary = It makes an object shed light in a small area. | ||
| description = Infuse an object with an aura of light. Only affects one target at a time. | | description = Infuse an object with an aura of light. Only affects one target at a time. | ||
| action type = action | | action type = action | ||
| attack roll = | | attack roll = | ||
| damage = | | damage = | ||
| damage modifier = | | damage modifier = | ||
| damage type = | | damage type = | ||
| damage save = | | damage save = | ||
| damage save effect = | | damage save effect = | ||
| damage per = | | damage per = | ||
| extra damage = | | extra damage = | ||
| extra damage modifier = | | extra damage modifier = | ||
| extra damage type = | | extra damage type = | ||
| extra damage save = | | extra damage save = | ||
| extra damage save effect = | | extra damage save effect = | ||
| extra damage per = | | extra damage per = | ||
| concentration = | | concentration = | ||
| range = melee | | range = melee | ||
| range m = | | range m = | ||
| range ft = | | range ft = | ||
| aoe = | | aoe = | ||
| aoe m = | | aoe m = | ||
| aoe ft = | | aoe ft = | ||
| condition = Light | | condition = Light | ||
| condition duration = Until Long Rest | | condition duration = Until Long Rest | ||
| condition save = Dexterity | | condition save = Dexterity | ||
| area = | | area = | ||
| area category = | | area category = | ||
| area shape = | | area shape = | ||
| area range m = | | area range m = | ||
| area range ft = | | area range ft = | ||
| area duration = | | area duration = | ||
| area turn start damage = | | area turn start damage = | ||
| area turn start damage type = | | area turn start damage type = | ||
| area turn start damage save = | | area turn start damage save = | ||
| area turn start damage save effect = | | area turn start damage save effect = | ||
| area turn end damage = | | area turn end damage = | ||
| area turn end damage type = | | area turn end damage type = | ||
| area turn end damage save = | | area turn end damage save = | ||
| area turn end damage save effect = | | area turn end damage save effect = | ||
| area condition = | | area condition = | ||
| area condition 2 = | | area condition 2 = | ||
| area condition 3 = | | area condition 3 = | ||
| area condition 4 = | | area condition 4 = | ||
| higher levels = | | higher levels = | ||
| notes = * Also granted by {{SmallIcon|Guiding Light Icon.png}} [[Guiding Light]]. | | notes = * Also granted by {{SmallIcon|Guiding Light Icon.png}} [[Guiding Light]]. | ||
| video = | * When cast on a character, it will apply the effect to their '''active weapon'''. | ||
| video = | |||
}} | }} | ||
== External Links == | == External Links == | ||
* {{FRWiki|Light|long}} | * {{FRWiki|Light|long}} |
Revision as of 12:46, 1 September 2023
Light is a cantrip (Evocation). It makes an object shed light in a small area.
Description
Infuse an object with an aura of light. Only affects one target at a time.
Properties
- Details
- Melee: 1.5 m / 5 ft
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Light
Duration: Until Long rest
- This object has an aura of light with a radius of 7.5 m / 25 ft.
How to learn
Classes:
- Class Level 3: Eldritch Knight, and Arcane Trickster
Races:
- Character level 1: High Elf, and High Half-Elf
(Character level is the sum of all class levels for a multi-classed character.)
Notes
- Also granted by Guiding Light.
- When cast on a character, it will apply the effect to their active weapon.
External Links
- Light on the Forgotten Realms Wiki