Wild Shape: Wolf: Difference between revisions

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|image=Wild Shape Wolf.webp
|image=Wild Shape Wolf.webp
|summary='''Wild Shape: Wolf''' is a [[Wild Shape]] form available to [[Druid]]s.
|summary='''Wild Shape: Wolf''' is a [[Wild Shape]] form available to [[Druid]]s.
|description = Take the shape of a '''Wolf''' that can leave enemies open to Critical Hits and increase allies' Movement Speed. You gain [[File:Bite Wolf Icon 64px.png|frameless|upright=0.1]] [[Bite (Wolf)]], [[File:Inciting Howl Wolf Icon 64px.png|frameless|upright=0.1]] [[Inciting Howl (Wolf)]] and [[File:Bite Wolf Icon 64px.png|frameless|upright=0.1]] [[Exposing Bite]]. Like all wolves, this wolf form has the [[Pack Tactics]] passive feature.
|description = Assume the shape of a dire wolf that can [[Inciting Howl (Wolf)|Incite]] enemies and [[Exposing Bite|Distract]] enemies. The dire wolf has a starting health of {{DamageColor|Healing|18 hit points}} that increase every two druid levels.
 
While in animal shape, you can't talk or cast spells. You take on the attributes of your beast form - excluding your [[Intelligence]], [[Wisdom]], and [[Charisma]] scores.
 
When your beast form drops to 0 [[Hit Points|hit points]], you revert to your normal form.
 
You gain:
 
==== {{SAI|Bite (Wolf)|Bite|w=40}} ====
* Bite a target to deal {{DamageText|2d6 + 3|Piercing}} damage.
 
==== {{SAI|Inciting Howl (Wolf)|Inciting Howl|w=40}} ====
* Gather your pack. Each ally within earshot can move an additional {{Distance|m=3|ft=10}} during their next turn.
 
==== {{SAI|Exposing Bite|w=40}} ====
* Nip at a target to deal {{DamageText|1d4 + 3|Piercing}} damage and distract it. If your attack hits, the next attack against the target from within {{Radius|m=1.5|ft=5}} will be a [[Critical Hit]].
 
==== {{SAI|Pack Tactics|w=40}} ====
* Creature has {{Advantage}} on [[Attack Rolls]] against a target if one of its allies is within {{Distance|m=3|ft=10}} of the target and isn't Incapacitated.
 
|cost = action, wldshp:1
|cost = action, wldshp:1
|additional=[[File:Wolf Portrait.png|frameless|upright=1.5|left]]
|additional=[[File:Wolf Portrait.png|frameless|upright=1.5|left]]

Revision as of 10:06, 23 September 2023

Wild Shape Wolf.webp

Wild Shape: Wolf is a Wild Shape form available to Druids.

Description

Assume the shape of a dire wolf that can Incite enemies and Distract enemies. The dire wolf has a starting health of 18 hit points that increase every two druid levels.

While in animal shape, you can't talk or cast spells. You take on the attributes of your beast form - excluding your Intelligence, Wisdom, and Charisma scores.

When your beast form drops to 0 hit points, you revert to your normal form.

You gain:

Bite Bite

  • Bite a target to deal 2d6 + 3Damage TypesPiercing damage.

Inciting Howl Inciting Howl

  • Gather your pack. Each ally within earshot can move an additional 3 m / 10 ft during their next turn.

Exposing Bite Exposing Bite

  • Nip at a target to deal 1d4 + 3Damage TypesPiercing damage and distract it. If your attack hits, the next attack against the target from within 1.5 m / 5 ft will be a Critical Hit.

Pack Tactics Pack Tactics

  • Creature has Advantage Icon.png Advantage on Attack Rolls against a target if one of its allies is within 3 m / 10 ft of the target and isn't Incapacitated.

Properties

Cost:
Action + Wild Shape Charge
Details:
Wolf Portrait.png

Wolf shape has the following physical attributes:

STR

17
(+3)

DEX

15
(+2)

CON

15
(+2)

HP Icon.png Hit Points

18

Creature AC Icon.png Armour Class

14

Variants

How to learn

Classes: