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Wild Shape: Earth Myrmidon: Difference between revisions

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==== {{SAI|Grounded Thunder Strike|w=40}} ====
==== {{SAI|Grounded Thunder Strike|w=40}} ====
* Wallop a foe with a fist of stone and thunder, knocking them {{SAI|Prone (Condition)|Prone}}
* Wallop a foe with a fist of stone and thunder dealing {{DamageText|1d10 + Strength Modifier|Bludgeoning}} + {{DamageText|1d10|Thunder}} damage, knocking them {{SAI|Prone (Condition)|Prone}}


==== {{SAI|Sludgy Sling|w=40}} ====
==== {{SAI|Sludgy Sling|w=40}} ====

Revision as of 18:55, 11 October 2023

Earth Myrmidon.webp

Wild Shape: Earth Myrmidon is a Combat Wild Shape form available to Circle of the Moon Circle of the Moon.

Description

Take the shape of an Earth Myrmidon who gains the ability to fly and to cast earth spells.

This shape consumes 2 Wild Shape charges.

Properties

Cost:
Bonus action + 2Wild Shape Charges
Details:
Earth Myrmidon Portrait.png

Earth Myrmidon shape has the following physical attributes:

STR

18
(+4)

DEX

10

CON

17
(+3)

HP Icon.png Hit Points

103

Creature AC Icon.png Armour Class

18

Grounded Thunder Strike Grounded Thunder Strike

  • Wallop a foe with a fist of stone and thunder dealing 1d10 + Strength ModifierDamage TypesBludgeoning + 1d10Damage TypesThunder damage, knocking them Prone Prone

Sludgy Sling Sludgy Sling

  • Overwhelm creatures with painfully heavy sludge, miring the area around yourself in thick mud and dealing 2d6Damage TypesBludgeoning damage.

Burrow Burrow

  • Let the ground swallow you up, only for you to re-emerge in a terrific burst of earth, damaging nearby foes for 2d8Damage TypesBludgeoning damage.

Muck to Metal Muck to Metal

  • Harden your slippery body into a substance like steel, increasing your Armour Class Armour Class by 2, but reducing your Movement speed by 6 m / 20 ft.

Elemental Warp Elemental Warp

  • Surrounded by silver mist, you teleport to an unoccupied space you can see.

Variants

How to learn

Classes: