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Faerie Fire: Difference between revisions

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m (Added Magic Initiate: Druid and items to How to learn section)
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| races = Drow, Drow Half-Elf
| races = Drow, Drow Half-Elf
| race learns at level 3 = Drow, Drow Half-Elf
| race learns at level 3 = Drow, Drow Half-Elf
| granted by feats = Magic Initiate: Druid
| granted by items = Hellrider Longbow, Xyanyde
| summary = This spell allows spellcasters to conjure brilliant light. Any creature caught in the radius temporarily sheds faint light and prevents {{Cond|Invisible}}.
| summary = This spell allows spellcasters to conjure brilliant light. Any creature caught in the radius temporarily sheds faint light and prevents {{Cond|Invisible}}.
| description = All targets within the light turn visible, and {{Attack Roll}}s against them have {{Advantage}}.
| description = All targets within the light turn visible, and {{Attack Roll}}s against them have {{Advantage}}.

Revision as of 05:10, 14 October 2023

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Faerie Fire.webp

Faerie Fire is a level 1 evocation spell. This spell allows spellcasters to conjure brilliant light. Any creature caught in the radius temporarily sheds faint light and prevents Invisible Invisible.

Description

All targets within the light turn visible, and Attack rolls against them have Advantage Icon.png Advantage.

Properties

Details
 Range: 18 m / 60 ft
Concentration Concentration

At higher levels

Upcast: Casting this spell at a higher level doesn't grant any additional benefits.

Condition: Faerie Fire

Faerie Fire Faerie Fire

Duration: 10 turns

Dexterity saving throw

How to learn

Classes:

Races:

(Character level is the sum of all class levels for a multi-classed character.)

Feats:

Granted by the following items:

Notes

External Links