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Hamarhraft: Difference between revisions
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{{ up to date | 2023-09-28 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | {{ up to date | 2023-09-28 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | ||
{{WeaponPage | {{WeaponPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage --> | ||
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage --> | |||
| image = Hamarhraft Icon.png<!-- A high-res image of the item. --> | | image = Hamarhraft Icon.png<!-- A high-res image of the item. --> | ||
| icon = Hamarhraft Unfaded Icon.png | | icon = Hamarhraft Unfaded Icon.png | ||
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| range m = <!-- Leave EMPTY if "range" is NOT "special", otherwise provide the range in meters. --> | | range m = <!-- Leave EMPTY if "range" is NOT "special", otherwise provide the range in meters. --> | ||
| range ft = <!-- Leave EMPTY if "range" is NOT "special", otherwise provide the range in feet. --> | | range ft = <!-- Leave EMPTY if "range" is NOT "special", otherwise provide the range in feet. --> | ||
<!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"! Never actually type "no"! --> | <!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"! Never actually type "no"! -->| finesse = | ||
| finesse = | |||
| heavy = yes | | heavy = yes | ||
| light = | | light = | ||
| loading = | | loading = | ||
| reach = | | reach = | ||
| thrown = | | thrown = | ||
| can't dual wield = | | can't dual wield = | ||
| dippable = yes | | dippable = yes | ||
| weight kg = 4.5 <!-- The weight in kg. --> | | weight kg = 4.5 <!-- The weight in kg. --> | ||
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*Found in a Gilded Chest in one of the burning rooms on the second story of the inn at [[Waukeen's Rest]] {{Coords|-84|630}}. This chest can be difficult to get to before the room becomes completely engulfed in flames, so it's recommended to approach in Turn-Based Mode. | *Found in a Gilded Chest in one of the burning rooms on the second story of the inn at [[Waukeen's Rest]] {{Coords|-84|630}}. This chest can be difficult to get to before the room becomes completely engulfed in flames, so it's recommended to approach in Turn-Based Mode. | ||
**Has to be acquired before the first [[Long Rest]] after coming to Waukeen's Rest for the first time. If you come to the burning room after a long rest, the weapon will be unavailable. | **Has to be acquired before the first [[Long Rest]] after coming to Waukeen's Rest for the first time. If you come to the burning room after a long rest, the weapon will be unavailable. | ||
| notes = | **If you travel to [[Mountain Pass]] then return to [[Waukeen's Rest]], the fire will be out and the weapon will be lying on the ground. | ||
*UUID: efb003c3-af98-43d7-bcf4-af29702fb531 | | notes = *UUID: efb003c3-af98-43d7-bcf4-af29702fb531 | ||
}} | }} |
Revision as of 12:35, 19 October 2023
Hamarhraft is an uncommon Maul that deals Thunder damage in an area around the wielder when they land a .
The Dwarven grammar is garbled, but the weapon's name suggests something about the importance of first impressions.
Properties
- Damage
- 2d6 (2~12) + Strength modifier Bludgeoning
- Details
- Rarity: Uncommon
- Enchantment: None
- Two-Handed
- Dippable
- Melee: 1.5 m / 5 ft
- Weight: 4.5 kg / 9 lb
- Price: 65 gp
-
UID
MAG_Mobility_ExplosionOnJump_Maul
Special
The holder of this item gains:
Weapon actions
If you have proficiency, equip in main hand to gain:
- Tenacity ()
When you miss an attack, deal Bludgeoning damage equal to your Strength modifier anyway (minimum of 1).
- Backbreaker ()
Put extra force behind your strike to possibly knock your enemy .
- Concussive Smash ()
Hit an enemy with all your might to deal damage and possibly them.
Where to find
- *Found in a Gilded Chest in one of the burning rooms on the second story of the inn at Waukeen's Rest X: -84 Y: 630. This chest can be difficult to get to before the room becomes completely engulfed in flames, so it's recommended to approach in Turn-Based Mode.
- Has to be acquired before the first Long Rest after coming to Waukeen's Rest for the first time. If you come to the burning room after a long rest, the weapon will be unavailable.
- If you travel to Mountain Pass then return to Waukeen's Rest, the fire will be out and the weapon will be lying on the ground.
Notes
- UUID: efb003c3-af98-43d7-bcf4-af29702fb531