Ad placeholder

Hellfire Greataxe: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
(Added recharge property and note)
m (Love the idea of the reference note, but unfortunately it breaks how this weapon displays in the item tables.)
Line 36: Line 36:
| uuid = dd0e9fa2-e012-454d-9f2d-53c0a0776015
| uuid = dd0e9fa2-e012-454d-9f2d-53c0a0776015
| special = <!-- List of special features or abilities granted by the weapon. -->
| special = <!-- List of special features or abilities granted by the weapon. -->
* '''Thermodynamo:''' Whenever you deal damage with this weapon, you gain 2 turns of {{Cond|Heat}} ({{recharge|Per attack}}<ref>It is not listed in-game, but '''Thermodynamo''' can only activate once per attack, even when hitting multiple targets with Cleave or similar abilities.</ref>).
* '''Thermodynamo:''' Whenever you deal damage with this weapon, you gain 2 turns of {{Cond|Heat}} ({{recharge|Per attack}}).
| weapon actions = Cleave, Lacerate, Prepare, Hellflame Cleave <!-- Actions you get when you have proficiency and wield the weapon in your main-hand. -->
| weapon actions = Cleave, Lacerate, Prepare, Hellflame Cleave <!-- Actions you get when you have proficiency and wield the weapon in your main-hand. -->
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
Line 42: Line 42:
**Once in the vault, upon finding the named doors, go through the "Silverhand" door and in the next area destroy the door labeled "Illusion" (trying to enter the door normally will not work). Through the door is the room with the chest {{Coords|366|941}}.
**Once in the vault, upon finding the named doors, go through the "Silverhand" door and in the next area destroy the door labeled "Illusion" (trying to enter the door normally will not work). Through the door is the room with the chest {{Coords|366|941}}.
| notes =  
| notes =  
<references />
*It is not listed in-game, but '''Thermodynamo''' can only activate once per attack, even when hitting multiple targets with Cleave or similar abilities.
}}
}}
{{inflicts|Heat|item}}
{{inflicts|Heat|item}}

Revision as of 19:53, 25 October 2023

Template:Up to date

Hellfire Greataxe image

Hellfire Greataxe is a very rare Greataxe that deals additional Damage TypesFire damage, afflicts its wielder with Heat Heat on each successful hit, and grants the Hellflame Cleave weapon action.

Description Icon.png

Anything hit by this has the life expectancy of a glass hammer.

Properties

Damage
D12 Slashing.png 1d12 + 2 (3~14) + Strength modifier Damage TypesSlashing
Extra damage
D6 Fire.png 1d6 (1~6) Damage TypesFire
Details
Greataxes Greataxes
Rarity: Very Rare
Enchantment: + 2
 Two-Handed
Dippable Dippable
 Melee: 1.5 m / 5  ft
 Weight: 3.15 kg / 6.3 lb
Price: 960 gp
UID MAG_WATCHER_Human_Greataxe
UUID dd0e9fa2-e012-454d-9f2d-53c0a0776015

Special

The holder of this item gains:

  • Thermodynamo: Whenever you deal damage with this weapon, you gain 2 turns of Heat Heat ( Recharge: Per attack).

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Cleave Cleave ()

Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.

Lacerate Lacerate ()

Slash at your target's vital points to make it Bleed Bleed.

Prepare Prepare ()

Spend 6 m / 20 ft of your movement to deal an additional [Strength modifier]Damage TypesPhysicalDRS damage (minimum 1) on each successful weapon attack for the rest of the turn.

Hellflame Cleave Hellflame Cleave ()

Spew hellish flames and strike your foes.

Where to find

  • *Can be found in a chest in the Illusion section of Sorcerous Vault, Sorcerous Sundries.
    • Once in the vault, upon finding the named doors, go through the "Silverhand" door and in the next area destroy the door labeled "Illusion" (trying to enter the door normally will not work). Through the door is the room with the chest X: 366 Y: 941.

Notes

  • It is not listed in-game, but Thermodynamo can only activate once per attack, even when hitting multiple targets with Cleave or similar abilities.

Conditions

Heat Heat

Duration: 2 turns

  • Engulfed by a vengeful fire. Takes 1d4Damage TypesFire damage each turn, but can use Heat Convergence Heat Convergence.
  • Heat Convergence consumes all remaining turns of Heat to deal extra Damage TypesFire damage on their next fire spell or attack.
  • Heat has a maximum Duration: 7 turns.