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Revision as of 02:41, 5 November 2024 by Stratact (talk | contribs)

The Healing set is a set of equipment that increases the effects of healing and offers bonuses when you heal/are healed.

Healing Set
Name Type Effect
Wapira's Crown Headwear (Non-Armour)
Crowning Glory
When healing another, the wearer regains 1d6hit points.
Slippery Chain Shirt Armour (Medium armour Medium armour)
Cautious Healer
When the wearer heals a creature, it automatically Disengages Disengages and won't trigger Opportunity Attacks Opportunity Attacks.
Hellrider's Pride Handwear (Non-Armour)
Helm's Protection
When you heal another creature, it gains Resistance to Damage TypesBludgeoning, Damage TypesPiercing, and Damage TypesSlashing damage dealt by weapon attacks.
The Reviving Hands Handwear (Medium Armour)
Revivify Revivify ( + )
Cast as a level 3 spell ( Recharge: Long rest.)
Aegis Palms
When you heal a creature, it gains the effect of Blade Ward Blade Ward. When you Revive Revive a creature it gains the effect of Death Ward Death Ward.
Boots of Aid and Comfort Footwear (Non-Armour)
The Comeback
When the wearer heals a target, it gains an additional HP Icon.png 3 temporary hit points.
Ring of Salving Ring
Saviour's Allure
You restore an additional 2hit points every time you heal another creature.