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Sneak Attack (Ranged)
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For the melee version of this action see: Sneak Attack (Melee)
Sneak Attack is a Rogue action. This ability allows the rogue to exploit an enemy's distraction and deal extra damage to their vulnerable spots with ranged weapons.
Description
Deal an extra 1d6 damage to a foe you have Advantage against. You can also use Sneak Attack if you have an ally within 1.5 m / 5 ft of the target and you don't have Disadvantage.
Properties
- Cost:
- Action
- Damage:
- Normal weapon damage
- + 1d6 (1~6) Weapon
- Details:
- Range: Normal weapon range
- Recharge: Per turn
At Higher Levels
For every 2 Rogue Levels above 1, your Sneak Attack deals an additional 1d6PhysicalDRS damage, up to 6d6 at Level 11:
How to learn
Notes
- Initiating an attack using Sneak Attack as an Action, then selecting a consumable arrow will result in the character executing a with the chosen arrow.
- Does not automatically trigger an off-hand attack when dual wielding Hand Crossbows.
- Can be set as a Reaction
- Sneak Attack as Reaction is treated as a Damage Rider Source (DRS).
- When using
- For example, using Ne'er Misser in the main hand causes Sneak Attack to deal Force damage.
, uses the damage type of the equipped main hand ranged weapon.