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Noxious Fumes (Bibberbang) (Condition)

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For the similar condition that deals AcidAcid damage instead, see Noxious Fumes Noxious Fumes

Sources of Noxious Fumes

Conditions with the same stack ID

Conditions with the stack ID POISONED, only one of these can be applied at the same time:

Condition Effects

Assassin's Blood (Condition) Assassin's Blood

  • Creature must succeed a Constitution Saving throw or take 1d12Damage TypesPoison and get Poisoned until the next Long Rest.
  • On a successful save, it still takes half damage.

Noxious Fumes (Bibberbang) (Condition) Noxious Fumes

  • Affected entity takes 1d4Damage TypesPoison each turn. It must succeed a Constitution saving throw or take an additional 2d4Damage TypesPoison, taking half damage in a success.

Poisoned (Condition) Poisoned

Poisonous Fumes (Condition) Poisonous Fumes

Sickly (Condition) Sickly

Feeling extremely off - suspiciously so.