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Sickly (Condition)

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  • Feeling extremely off - suspiciously so.

PoisonedPoisoned

Properties

Notes

  • There is a vestigial check for this condition in CAMP_Wyll https://bg3.norbyte.dev/search?q=name:CAMP_Wyll+type:anubis, CAMP_Astarion https://bg3.norbyte.dev/search?q=name:CAMP_Astarion+type:anubis, and CAMP_Gale https://bg3.norbyte.dev/search?q=name:CAMP_Gale+type:anubis
  • Appears to be part of a cut progression with Worn OutWorn Out

Conditions with the same stack ID

Conditions with the stack ID POISONED, only one of these can be applied at the same time:
Condition Effects
Assassin's BloodAssassin's Blood
  • Creature must succeed a Constitution Saving ThrowSaving Throw or take 1d12PoisonPoison and get Poisoned until the next Long Rest.
  • On a successful save, it still takes half damage.
Noxious FumesNoxious Fumes
PoisonedPoisoned
Poisonous FumesPoisonous Fumes
SicklySickly
  • Feeling extremely off - suspiciously so.