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Writhing Tide
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Writhing Tide is a class action available to Swarmkeepers which lets them use their swarm to fly a short distance and hover to avoid ground-based hazards. This state lasts for 10 turns during which the Swarmkeeper can reuse this ability each turn without consuming additional resources.
Description
Condense part of your swarm into a mass that lifts you up. Gain a flying speed of 9 m / 30 ft and become unaffected by surface effects.
Properties
- Cost:
- Bonus Action + Writhing Current
- Details:
- Range: 9 m / 30 ft
At Higher Levels
At Level 7 you are granted 3 Writhing Currents.
At Level 9 this is increased to 4 Writhing Currents.
Condition: Writhing Tide
How to learn
Classes:
- Class level 7: Swarmkeeper
Notes
- This the only use for Writhing Currents charges.
- The immunity to surface effects is not applied until after landing. This means you will not be protected from surface effects when flying into them initially. However, once the Writhing Tide condition is active, it is safe to walk over or fly into such surfaces.